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binding for SDL_FlashWindow added #1204
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@@ -1768,6 +1768,17 @@ impl Window { | |||
Ok(opacity) | |||
} | |||
} | |||
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#[doc(alias = "SDL_FlashWindow")] | |||
pub fn flash_window(&mut self, operation: sys::SDL_FlashOperation) -> Result<(), String> { |
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probably should just be called pub fn flash(…)
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okay i will change that.
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How did you generate sdl-bindings.rs
? Using bindgen? This file is automatically generated, you cannot edit it manually.
You should create another enum FlashOperation
in SDL2 which translates to sdl2_sys::SDL_FlashOperation . There are many examples of this in this repo, for instance MouseButton.
Use cargo fmt --check
to make sure your code is fmt compliant. From one look I can tell that the else
being on a separate line than its }
will error the fmt check.
Okay thanks you, I will change that according to what you said . |
Hi, I added bindings for
SDL_FlashWindow
answering to issue #1174 .A review would be very appreciated since it is my first contribution :).