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Metal sounded like a good idea to get in the emulator but frankly I underestimated just how experimental and not ready it was.
From my write up in the Discord:
For what it's worth, the shader translation part could at least be "fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.
I hope this is not a let down to the Mac users. I hope you realize I'm reverting this because you're actively getting a worse experience with it in the emulator.