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iOS Support #189
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iOS Support #189
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Running on Godot on this branch, I encountered a few errors. Here are the details along with a video demonstrating them. Screen.Recording.2024-12-10.at.23.19.34.mp4Here are the errors I got // CHAT
// GAME
// RPC
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iOS Testing:
Because of this, I had to revert the project to .NET 8.0. However, when running the project and testing the Ping Pong demo, it still doesn’t work as expected. Screen.Recording.2024-12-11.at.00.16.46.movThe console showed the following errors:
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Oh, my bad! I totally forgot to apply those changes also to the custom packages inside Demos. |
This will be a problem.
I am not sure if I asked this, but is AoT required for iOS to work? |
Fixed the Game and Chat Demo. I don't know where the RPC specific error is coming from, but it also doesn't seem to be breaking anything ... might be a Godot 4.3 issue as it didn't happen beforehand. |
Tested the demos and they seem to work well! Unfortunately, AOT is a must for iOS due to platform restrictions, which are mainly in place for security reasons |
Fixes #107