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Add shader method for GL.GetUniform() #144

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ScanMountGoat opened this issue Jun 7, 2019 · 0 comments
Open
7 tasks

Add shader method for GL.GetUniform() #144

ScanMountGoat opened this issue Jun 7, 2019 · 0 comments
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enhancement New or improved feature

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@ScanMountGoat
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ScanMountGoat commented Jun 7, 2019

This is only useful for debugging and should be labeled as such.

  • float/float[]
  • int/int[]
  • uint/uint[]
  • vec2/vec2[]
  • vec3/vec3[]
  • vec4/vec4[]
  • matrix4/matrix4[]
@ScanMountGoat ScanMountGoat added the enhancement New or improved feature label Jun 7, 2019
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