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SMG edited this page Jun 16, 2019 · 5 revisions

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Welcome to the SFGraphics wiki! This wiki contains information on getting started with basic tasks. For more advanced information on the capabilities of the libraries, see the online documentation.

The provided pages will walk through how to render a model from raw vertex data using shaders and textures. For a completed example, see the SFGraphicsGui example project in the examples folder.

Additional Resources

OpenGL 4.0 API Reference
SFGraphics Online Documentation

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