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Use exceptions for more severe shader errors #174

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ScanMountGoat opened this issue Jun 28, 2020 · 0 comments
Open

Use exceptions for more severe shader errors #174

ScanMountGoat opened this issue Jun 28, 2020 · 0 comments
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question Further information is requested

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@ScanMountGoat
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Exceptions are used throughout the libraries for coding errors rather than runtime errors. Setting invalid attributes, for example, is almost certainly a typo that needs to be fixed rather than a runtime issue.

@ScanMountGoat ScanMountGoat added the question Further information is requested label Jun 28, 2020
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