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realtime-hub-refactor #999
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Auto Review Result: Code Review SummarySummary of Changes: The codebase involves updates to classes responsible for setting configurations and interfacing with real-time data streams, focusing on enhancing the functionality of audio data handling. This includes changes to default settings initialization, introducing new classes and methods for streaming services, and modifications for better interaction with external APIs. The changes seem to be aimed at improving real-time audio processing and configuration management within the BotSharp application. Issues IdentifiedIssue 1: Code Clarity and Consistency
// Before
public async Task AppenAudioBuffer(string message);
// After
public async Task AppendAudioBuffer(string audioMessage);Issue 2: Code Duplication
// Before
var buffer = new byte[1024 * 32];
// After
byte[] buffer = WebSocketHelper.InitializeBuffer();Issue 3: Error Handling
try
{
// WebSocket operations
}
catch (Exception ex)
{
_logger.LogError(ex, "An error occurred during WebSocket operations.");
throw;
}Overall EvaluationThe code changes enhance features related to real-time communication and media handling, but there is room for improvement in the areas of code readability, reusable patterns, and error handling. The team should focus on code clarity and consistency to improve maintainability, and ensure that appropriate logging and error handling mechanisms are in place. |
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PR Type
Enhancement, Tests, Configuration changes
Description
Introduced real-time audio streaming capabilities with new interfaces and implementations.
IStreamChannelinterface andWaveStremChannelimplementation for audio streaming.RealtimeHubto support real-time model connections and event handling.Updated settings and configurations for real-time audio processing.
AgentSettingsandConversationSetting.RealtimeModelSettings.Added new test project for real-time voice testing.
BotSharp.Test.RealtimeVoiceproject with a test program for audio streaming.appsettings.json.Refactored existing code for better modularity and extensibility.
Listenmethod withConnectToModelinRealtimeHub.Changes walkthrough 📝
7 files
Updated default value for `DataDir` in `AgentSettings`Updated default value for `DataDir` in `ConversationSetting`Added audio format configurations in `RealtimeModelSettings`Registered `IStreamChannel` implementation in DIAdded default values for Google AI settingsAdded `BotSharp.Test.RealtimeVoice` project to solutionAdded configuration for real-time voice testing14 files
Added new method for appending audio bufferIntroduced `StreamChannelStatus` enumReplaced `Listen` method with `ConnectToModel`Added `IStreamChannel` interface for audio streamingAdded `ModelResponseEvent` class for event handlingAdded `ModelResponseMediaEvent` class for media eventsRefactored `RealtimeHubConnection` properties and methodsAdded `StreamReceiveResult` class for stream handlingRefactored `RealtimeHub` to support real-time model connectionsImplemented `WaveStremChannel` for audio streamingAdded service builder for host creationAdded support for appending audio buffer in Google AI providerAdded support for appending audio buffer in OpenAI providerRefactored Twilio middleware for real-time event handling3 files
Added test program for real-time voice streamingAdded global using directives for test projectCreated new test project for real-time voice2 files
Added NAudio package for audio processingAdded project reference for logger