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TensorFlow.NET issues with NuGet2Unity #839
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@asadowns Are you using .net standard 2.0? |
@Oceania2018 I have tried both |
@Oceania2018 is there any other option for than NuGet for using these bindings in Unity. I saw in this post the author was able to build a unity package from the DLLs but unfortunately I don't know how to do that. I tried using NuGet in a regular .NET project and that worked as expected but unfortunately I wasn't able to figure out how to copy over just the DLLs I needed with the right platform support. Also in regards to your previous comment is .net standard 2.0 what you recommend. Any help you can provide would be much appreciated. Thanks. |
@asadowns Can you try the updated version? |
@Oceania2018 that seemed to do the trick. What changed? In case anyone has this issue, I did have to make a few more changes to get it running in my environment.
Thank you! |
I changed back to .netstandard 2.0. |
SciSharp.TensorFlow.Redist is not working. Here is the error that occurs. I do have
|
@Oceania2018 thanks again for looking into this. I had the same issues with nuget with |
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I am not able to get the
SciSharp.TensorFlow.Redist
andTensorFlow.NET
packages working in my unity environment using NuGet2Unity. The packages are downloaded but thenupkg
files are not expanded and there are nodll
files. If I manually unzip thenupkg
files I am able to find a DLL in theTensorFlow.NET
package but not in theSciSharp.TensorFlow.Redist
which will not unzip at all.I created a related issue for this in the NuGet2Unity repo GlitchEnzo/NuGetForUnity#412 since I'm not exactly sure where the problem lies.
Based on what @jvo3dc mentioned in this issue. They were able to get this working with the same approach using a previous version of TensorFlow.NET per their post. If I install their
unitypackage
directly rather than useNuGet2Unity
the dll files do work as expected.The text was updated successfully, but these errors were encountered: