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This adds
MmapedVariable
andMmapedParticleMesh
, which memory map the underlying SDF blocks.MmapedVariable
is used forPlainVariableBlockHeader
&PointVariableBlockHeader
and will provide a reshaped array matching the block size.MmapedParticleMesh
is used forPointMeshBlockHeader
and it also needs the user to supply the axis, as the blocks contain the data for all axes.Since
PlainMeshBlockHeader
is the mesh given by the "grid" block (the grid for fields), there's no need to mmap it, we can just represtent it with a range.This PR also introduces a breaking change in the represontation of blocks, we now use dictionaries with strings instead of symbols, as there was no advantage of using symbols and we were always converting stings to symbols.