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The transition to battle doesn't work (I guess it uses the framebuffer). It also uses FB_X_CLIP and FB_Y_CLIP to draw only part of the screen over the previous frame. EDIT: Improvement to clipping and rendering in general fixed it? Looks pretty good at least.
The text was updated successfully, but these errors were encountered:
Missing part of the staff (Alpha is stuck at 0)
Wrong offset color?
Black/missing polygons
The transition to battle doesn't work (I guess it uses the framebuffer). It also uses FB_X_CLIP and FB_Y_CLIP to draw only part of the screen over the previous frame. EDIT: Improvement to clipping and rendering in general fixed it? Looks pretty good at least.
The text was updated successfully, but these errors were encountered: