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RoR2 - Gives a copy of each picked up item to every player.

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RoR2ShareItemMod

RoR2 - Gives a copy of each picked up item to every player.

Only share non-lunar and non-void items. You can get items even after you die. Only host need this mod.

Installation

Since v1.2.1.0, the developers refactor codes into RoR2.dll.

Replaces RoR2.dll in: \steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\RoR2.dll

Backup current dll if you want to restore

DIY

Use dnSpy. My version is v6.0.4.

NOTE: Don't copy the dll to another folder before editing, which will cause compile fail. Backup and edit the file in Managed folder.

Edit RoR2.dll -> RoR2 -> ItemDef -> AttemptGrant() Change:

inventory.GiveItem((pickupDef != null) ? pickupDef.itemIndex : ItemIndex.None, 1);

Into:

if (pickupDef.isLunar || pickupDef.itemTier == ItemTier.VoidTier1 || pickupDef.itemTier == ItemTier.VoidTier2 || pickupDef.itemTier == ItemTier.VoidTier3 || pickupDef.itemTier == ItemTier.VoidBoss)
{
  inventory.GiveItem((pickupDef != null) ? pickupDef.itemIndex : ItemIndex.None, 1);
}
else
{
  foreach (PlayerCharacterMasterController playerCharacterMasterController in PlayerCharacterMasterController.instances)
  {
    playerCharacterMasterController.master.inventory.GiveItem((pickupDef != null) ? pickupDef.itemIndex : ItemIndex.None, 1);
  }
}

Then save all.

Thanks

Thanks to the project created by Solst1c3.

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RoR2 - Gives a copy of each picked up item to every player.

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