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Remove shader compilation from reflection services, rename Dynamic library #622

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merged 10 commits into from
Oct 17, 2023

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Sergio0694
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Contributes to #598

Description

This PR includes several changes:

  • Adds the bytecode to ShaderInfo and D2D1ShaderInfo
  • Removes dynakmically compiling shaders in ReflectionServices, always use the precompiled bytecode
  • Remove leftover and unnecessary ReflectionServices overloads
  • Rename ComputeSharp.Dynamic to ComputeSharp.Dxc

@Sergio0694 Sergio0694 added enhancement ✨ An improvement to existing APIs optimization 🚀 Performance improvement to existing APIs refactoring 🧹 Code style and architecture improvements breaking change 💣 A change that is either binary or source breaking labels Oct 17, 2023
@Sergio0694 Sergio0694 merged commit 38c02e4 into main Oct 17, 2023
@Sergio0694 Sergio0694 deleted the dev/reflection-tweaks branch October 17, 2023 10:46
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breaking change 💣 A change that is either binary or source breaking enhancement ✨ An improvement to existing APIs optimization 🚀 Performance improvement to existing APIs refactoring 🧹 Code style and architecture improvements
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