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Leverage static abstracts in interfaces in all descriptor interfaces #630

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merged 2 commits into from
Oct 18, 2023

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Sergio0694
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Contributes to #598

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This PR switches all shader descriptor APIs to static abstracts, and updates all callsites. In particular for all calls to D2D1PixelShader and D2D1PixelShaderEffect internal uses, the descriptor APIs can be invoked directly instead, which is nice (and potentially faster).

@Sergio0694 Sergio0694 added optimization 🚀 Performance improvement to existing APIs breaking change 💣 A change that is either binary or source breaking labels Oct 18, 2023
@Sergio0694 Sergio0694 merged commit ee488e8 into main Oct 18, 2023
@Sergio0694 Sergio0694 deleted the dev/static-abstracts branch October 18, 2023 22:36
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