Godot Xlib is a native GDExtension for Godot 4.x that exposes xlib functionality to GDScript. It allows you to change X window properties, inspect X windows, etc.
The following are required to build Open Gamepad UI:
- Godot 4.x
- GCC 7+ or Clang 6+.
- Python 3.5+.
- SCons 3.0+ build system
- pkg-config (used to detect the dependencies below).
- X11, Xcursor, Xinerama, Xi and XRandR development libraries.
- MesaGL development libraries.
- ALSA development libraries.
- PulseAudio development libraries.
- make (optional)
- unzip (optional)
- wget (optional)
If you are using ArchLinux, you can run the following:
pacman -S --needed scons pkgconf gcc libxcursor libxinerama libxi libxrandr mesa glu libglvnd alsa-lib pulseaudio libxau libxcb libxdmcp libxext libxres libxtst make unzip wget git
You can build the project using the following:
make build
Copy the addons
folder after you have built the project into your Godot
project directory.