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Decimal Hit Windows #15155

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@crowplexus crowplexus commented Jul 22, 2024

Usually with rhythm games (and even CURRENT base game fnf), the timing to hit certain judgments is up to a millisecond-window which is a high precision float value (unless your name is Quaver)

what this PR does is simply change the timing windows to be float instead of a round int, this allows for more precise hit windows for judgments

@crowplexus crowplexus changed the base branch from experimental to main October 15, 2024 00:40
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