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ugs-status-publisher

Introduction

ugs-status-publisher integrates TeamCity with the RUGS Unreal Game Sync (UGS) metadata server, allowing you to publish badges associated with changelists.

Getting started

ugs-status-publisher is tested with RUGS, but should work with the default UGS metadata server (except the connection test which relies on a RUGS-specific endpoint). You can find details on configuring UGS on the official Unreal Engine website.

Installation

First, install this plugin on your Jenkins server:

  1. Download the .zip file from the latest release of this plugin
  2. On your Jenkins instance, go to Administration
  3. Navigate to Plugins under the Server Administration header
  4. Click + Upload plugin zip
  5. Select Choose File and point it to the ugsStatusPublisher.zip you downloaded
  6. Click Upload plugin zip and then choose to enable the plugin

Configuration (UI)

  1. Edit a specific build configuration or a template
  2. Go to Build Features
  3. Choose the Commit status publisher feature
  4. Pick the Unreal Game Sync Publisher
  5. Set Server URL to the URL of your metadata server (without the /api suffix)
  6. (Optional, if you're using RUGS with authentication) Configure the username and password according to the ci_auth credential in your RUGS installation's config.json (https://github.com/jorgenpt/rugs/blob/main/config.json.dist)
  7. Fill in Project with the Perforce path to the folder that contains your .uproject file (e.g. if you've got //project/main/MyProject/MyProject.uproject, you should enter //project/main/MyProject)
  8. Set the Badge Name that you want to appear inside UGS

Configuration (Kotlin DSL)

Add the following snippet to your BuildType:

features {
    commitStatusPublisher {
        param("publisherId", "ugs")
        param("ugsServerUrl", "https://my-ugs-server") // The base URL of your metadata server, without the `/api` suffix
        param("ugsAuthUser", "robot_bob") // This should be the username from `ci_auth` in config.json, if you're using RUGS
        param("secure:ugsAuthPassword", "credentialsJSON:484fda88-e298-4058-9791-bb2f9b69514c") // Configure the credential as per usual under Tokens in the Versioned Settings on your project, if you're using RUGS 
        param("ugsProject", "//project/main/MyProject")
        param("ugsBadgeName", "Editor")
    }
}

LICENSE

Licensed under MIT, see LICENSE

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Plugin for TeamCity to publish UGS badges to RUGS

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  • Kotlin 89.6%
  • Java 10.4%