Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fixed stray files functional release 1.1.0 fixed whitescreening (hopefully) patched a big dum fix even bigger dum config file fixing a big dum license change gradlew +x permission cleaning build file update gitignore Remove debug prints version increment for patch Add MidnightLib-based ingame config Also did some code cleanup and fixes. The ingame config also allows users to preview the effects of the options. Tweaked config menu descriptions new build gradle 7.3 update 1.3.1 fix 1.18.1 crash rocket fix removing redundant files ignore build files Delete run\config\source_movement.srcmov update to 1.19 update gradle to 7.4.2 update java to java 17 update gradle to 7.5 update fabric api to 0.58.0+1.19 1.4 added new flight mode enjafication Polish the Polish. TODO innit. Polish the Polish. Building and publishing. Add mc version to mod version number. Update mc-publish Progress towards MidnightControls integration. MidnightControls integration complete. Fix changelog Fix a bug and add momentum based camera movement. Add version dependency for mc 1.19+ to fabric.mod.json. update the fabricmod.json to allow 1.19.1/2 right now, when trying to launch with 1.19.1 or higher, it doesnt work. changing it from a + to a .* fixes that Bump version number and update changelog. Add global toggle in config. Bump version. Compat time Beeeg update time Remove a file that shouldn't be here Significant improvements to banking Speed and bugfix RotationInstant conditions Fixed funky banking behaviour when looking straight up or down Bump version and update changelog Credit is important Improved README somewhat decent progress for multi loader environment. missing configs mods.toml removed extra files added cross loader configs. Actual configs are not yet setup Yarn superiority More yarn and added missing mixins json Well the IDE errors are gone now Config and MixinExtras work now Gradle stuffs and testing in prod Attempt to fix quirky maven Try a different build workflow I did a dumb Feeling quirky today are we? You better work now Getting fabric loader from parchmentmc? I feel like thats not supposed to happen. That should be the last actions stuff Fix workflow for new branch Fix branch some more Fixes I love actions sm Isth this better work Explicitly declare fabricmc maven Checkout repo for changelog Hopefully this should completely fix publishing Stop autofeaturing isth Fix naming of published versions Credit innit META-INF was a mistake (should fix enjarai#26) Bump version Rollback dumb change Bump version Remove unnecessary properties Hard dependency on cloth is big cringe Migrate to our own Vec2d implementation instead of vanillas Vec2f Remove MixinExtras from the forge side and bump version Fixes and busses Fancy activation modes and compat HYBRID_TOGGLE and compat Add personal maven as a backup for some common dependencies Fapi dependency innit Jitpack is bad, this is why I have my own mirrors Great improvements to thrusting Added maven publishing and fixed enjarai#31 Gotta love actions There has to be a better way Is it seriously going to take 20 minutes to publish now? Preparing for 1.19.3 When the version bump is sus Final preparations for 1.19.3 Fuck shit I forgot the changelog Fix enjarai#39 Additional conversation lines to integrate with show me your skin Fixes compatibility with yacl 2.1.1 - Updated yacl version to 2.1.1 - Added issues page link to fabric.mod.json Update README with more clarity about config Me changing the log Yes Fix issue with custom player model rotation being applied when mod is disabled The log tends to change Added lang/pt_br Fix some compat with CameraOverhaul Re-enable forge version publishing, as forge has updated to 1.19.3 Finally a way to disable thrusting server-side Changing the log and reading the readme Rename some funkily named thingymabobs Basic roll syncing when mod is installed server-side, still needs interpolation Roll interpolation and ensured interoperability with vanilla servers/clients Update README badges Bump version, update changelog and readme Fix some missing translations Rewonkymajig config syncing to be more generic Small consistency fix with roll sync Version bump innit Added an event based API for addon mods to interact with Swap roll and yaw around a bit internally to make things easier on myself Small API improvements Added keybind for toggling the thrusting feature Quite Quite Update cicada to fix server issue Catching config screen generation failure, hopefully letting us use a fallback when possible Small tweaks that dont warrant a full release yet Implemented extra server-side config options related to forcing the mod to be enabled client-side Fix for enjarai#51 Changelog Whoops, crash fix Update issue templates Just a version bump this time No more 1.18.2 🦀 Updated to prep for 1.19.4 I changed the log once again Ok now it actually boots, thats cool WE DID IT BOIIIIS! tl;dr the button has been made. it doesn't do anything at the moment though lol ayo function ok fiiiiineeeee, you can have your little brackets. lang files, pretty poggers The beans are cool again Cicada stuff, maybe more to come More Cicada stuff, maybe more to come Hm yes 1.19.4 :yeef: I didn't know this {} syntax was a thing, but its kinda neat Whoops Reenable forge support Controlify compat soontm When the mixins are extra The gaming is real today Mfw double-included mixinextras This might do something Uyea Use JOML's Vector2d instead of own Vec2d class fix controlify compat Made it not break + release time I don't like NaN OwO whats this Do a Barrel Roll! Easter egg go brrr Yeet forge and attempted new config system (my brain hurts) I guess this makes sense? I'm actually quite happy with this Hope this works, publishing workflows are always scary Widener of access innit Hm Flight sim frfr Mixins work perfectly every time Sources jars my behated Fixes :irritatered: Cool API thingy Seems to be kinda working? Hm, not quite AARGH Almost there FUCK YEA FUCK YEA FINALLY Pretty cool stuff Mixin cleanup API rework, it might actually be usable now Cool YAML lang files Glad i started refactoring in a seperate branch... Disabled certain features in multiplayer if not explicitly allowed by the server Extra disclaimer Understandable, have a nice day Update config sync protocol New roll syncing! **completely untested** :yeef: A few tweaks, but other than that, this works surprisingly easily Polish™ Port to 1.20 REDACTED Ghactions fixing Cool config improvements Sure More YACLing I really hope this doesn't break everything, cause it'd be pretty cool if it worked Yknow what, fuck you. *Makes your keyboard input logic context-sensitive* This was actually surprisingly shrimple, I might use this for other things as well Fancy Final 1.20 commit Remind me rework InputContext a tiny bit Hotfix teim Yes Backport tiem Move YACL dependancy check to config screen and no longer crash on launch Rename class and check for 3 If this works, i'll be very happy Yes I love automatic publishing (not) THIS TIME 1.20.1 death fapi Create FUNDING.yml README updates Fix create 0.5.1 compatibility. This too Holy fucking shit I clearly had nothing better to do today Roughly 98% of the changes in this branch worked first time. What the fuck. I'm just gonna throw this out there, cause bigger update might take a bit still Boi Poggus This seems pretty solid now Swanktastic Make the funny less obscure Is this ready to publish you think? The fix™ Readme updates Connector compatibility, should I include it in the README maybe? Dumbass crash fix Protocol version 3 moment, I sure am glad I added an integer for that Covid is over, handshakes make a return! The beans are cool today Syntax highlighting in config edit Moved syntax highlighting to its own file Changed the formatting Somehow I broke everything Woops forgot stuff was commented out last commit What a miserable mistake I made and fixed Even cooler beans? Impossible! I'd like to think these beans are also cool Cleaned up a bit Quick fix Coolly formatted beans Time to publish the beans where were you when 1.19.4 was kil. i was at puter making mods when phone ring. 1.19.4 is kil. no. I am I may be I I have the stupid D: README beans, though only moderately cool this time. Lukewarm I'd say. Disable the mod while submerged in water (enjarai#106) Migrate smoothing to a more intuitive config format (enjarai#107) Neat 1.20.2 support Mixin cancelling is based Perfection Backport cause i was bored Whoops (enjarai#113) Mixin moment ngl E Coolio Ah shit, here we go Update to 1.20.2 MMM update Lovely Just going to throw this on a branch so i have easy access to it Run configs are fucked, but i couldnt care less for now Attempted fixes Oh boy Fun times (not really) Man. That sure is a port Forge users will see this and just be like "hell yea" The balls are sizable This is nice, mod lives here now Fun stuff Dumb fix Hueh Honestly pretty great I sure do hope this doesnt cause issues It caused issues. Badges! Not working, but gonna push anyway This is a forge moment ngl It works??? Progress? im not sure... The NeoForge 1.20.4! Got dam! Mavenery Mexican Spanish Translation A full translation of the en_us file Mexican Spanish translation A full translation of the en_us file Create gradle.yml Delete .github/workflows/gradle.yml HELLLLLLLLLLLLLLLLLLL FUCKING YEAAAA
- Loading branch information