This lightweight version of a slider is fully compatible with React-Native and React-Native-Web. It also provides support for Range slider (with 2 thumbs) and custom thumb rendering.
- Same API as @react-native-community/slider (with some more features of course!)
- lightweight
- Range slider for sliders with min and max values
- Supports for React-Native-Web
- No extra dependencies!
Try it here!
Have a look at the troubleshooting section if you encounter any issue, or open an issue.
npm i -S @react-native-assets/slider
You can see below the available props with their respective default values.
import { Slider } from '@react-native-assets/slider'
<Slider
value={0} // set the current slider's value
minimumValue={0} // Minimum value (defaults as 0)
maximumValue={0} // Maximum value (defaults as minimumValue + step)
step={0} // The step for the slider (0 means that the slider will handle any decimal value within the range [min, max])
minimumTrackTintColor='grey' // The track color before the current value
maximumTrackTintColor='grey' // The track color after the current value
thumbTintColor='darkcyan' // The color of the slider's thumb
thumbStyle={undefined} // Override the thumb's style
trackStyle={undefined} // Override the tracks' style
minTrackStyle={undefined} // Override the tracks' style for the minimum range
maxTrackStyle={undefined} // Override the tracks' style for the maximum range
vertical={false} // If true, the slider will be drawn vertically
inverted={false} // If true, min value will be on the right, and max on the left
enabled={true} // If false, the slider won't respond to touches anymore
trackHeight={4} // The track's height in pixel
thumbSize={15} // The thumb's size in pixel
thumbImage={undefined} // An image that would represent the thumb
slideOnTap={true} // If true, touching the slider will update it's value. No need to slide the thumb.
onValueChange={undefined} // Called each time the value changed. Return false to prevent the value from being updated. The type is (value: number) => boolean | void
onSlidingStart={undefined} // Called when the slider is pressed. The type is (value: number) => void
onSlidingComplete={undefined} // Called when the press is released. The type is (value: number) => void
CustomThumb={undefined} // Provide your own component to render the thumb. The type is a component: ({ value: number }) => JSX.Element
CustomMark={undefined} // Provide your own component to render the marks. The type is a component: ({ value: number; active: boolean }) => JSX.Element ; value indicates the value represented by the mark, while active indicates wether a thumb is currently standing on the mark
{...props} // Add any View Props that will be applied to the container (style, ref, etc)
/>
You can see below the available props with their respective default values
import { RangeSlider } from '@react-native-assets/slider'
<RangeSlider
range={[0, 0]} // set the current slider's value
step={0} // The step for the slider (0 means that the slider will handle any decimal value within the range [min, max])
minimumRange={0} // Minimum range between the two thumbs (defaults as "step")
minimumValue={0} // Minimum value (defaults as 0)
maximumValue={0} // Maximum value (defaults as minimumValue + minimumRange)
crossingAllowed={false} // If true, the user can make one thumb cross over the second thumb
outboundColor='grey' // The track color outside the current range value
inboundColor='grey' // The track color inside the current range value
thumbTintColor='darkcyan' // The color of the slider's thumb
thumbStyle={undefined} // Override the thumb's style
trackStyle={undefined} // Override the tracks' style
minTrackStyle={undefined} // Override the tracks' style for the minimum range
midTrackStyle={undefined} // Override the tracks' style for the middle range
maxTrackStyle={undefined} // Override the tracks' style for the maximum range
vertical={false} // If true, the slider will be drawn vertically
inverted={false} // If true, min value will be on the right, and max on the left
enabled={true} // If false, the slider won't respond to touches anymore
trackHeight={4} // The track's height in pixel
thumbSize={15} // The thumb's size in pixel
thumbImage={undefined} // An image that would represent the thumb
slideOnTap={true} // If true, touching the slider will update it's value. No need to slide the thumb.
onValueChange={undefined} // Called each time the value changed. Return false to prevent the value from being updated. The type is (range: [number, number]) => boolean | void
onSlidingStart={undefined} // Called when the slider is pressed. The type is (range: [number, number]) => void
onSlidingComplete={undefined} // Called when the press is released. The type is (range: [number, number]) => void
CustomThumb={undefined} // Provide your own component to render the thumb. The type is a component: ({ value: number, thumb: 'min' | 'max' }) => JSX.Element
CustomMark={undefined} // Provide your own component to render the marks. The type is a component: ({ value: number; active: boolean }) => JSX.Element ; value indicates the value represented by the mark, while active indicates wether a thumb is currently standing on the mark
{...props} // Add any View Props that will be applied to the container (style, ref, etc)
/>
- The slider is hard to move around
The component is probably too narrow. Increase the height of the component to ensure a correct touch area
- It is now possible to provide a custom
CustomTrack
component to render the track
- You can prevent the slider from updating its value by returning false from the
onValueChange
callback - The default values have been changed for the
RangeSlider
component
- Wrapped the slider in a ResponderView to enable touch events on the padding area
- Improve key navigation and accessibility on range slider
- Move the focusable area on the Thumb instead of the ResponderView
- Fix the slider value when using step > 1 and minimumValue != 0
- Prevent rerenders in the RangeSlider if the provided value prop has the same bounds as the current range
- Add CustomMark prop to provide your own component to render the places where the thumb can stop
- Wrap the Responder view inside a wrapper to provide more accurate control over the component
- Call prevent default on mouse events to avoid weird interactions
- Improve performances
- Add a padding around the RangeSlider too
- Fix Slider value not updating when provided through props
- Fix a performance issue
- Fix usage step with minimumValue or maximumValue that don't match the step decimal precision
- Increase the tolerance when using slideOnTap={false}
- Fix value not updating when providing new data to
range
prop inRangeSlider
- Adding support for
thumbImage
prop (please report if you encounter an issue with it) - Fix slider breaking when providing your own
onLayout
callback
- new
minTrackStyle
prop on Slider and RangeSlider - new
maxTrackStyle
prop on Slider and RangeSlider - new
midTrackStyle
prop on RangeSlider
- Adding a default padding of 10 on the ResponderView so that the touches events are more easily catched by the slider.
- new
crossingAllowed
prop on RangeSlider - new
minimumRange
prop on RangeSlider
- Remove
AnimatedSlider
andAnimatedRangeSlider
- new
slideOnTap
prop - performance boost
If you have any issue, please fill an issue on our repo