This converts Nintenlord's NUPS Patcher to dotnet core so it can be run on Mac and Linux.
Only applying a patch is supported, not creating or inspecting.
Original readme is at original_readme.txt
.
See releaes to download a build for your machine
the simplest usage is to move a .ups and .gba file with the same name to the program directory.
./nups_patcher
If there is more than 1 .ups
file in the working directory, you can specify which you want to use.
The program will then expect an identically named .gba
file in the same directory.
./nups_patcher path/to/file.ups
if the .gba
file is named differently than the .ups
file, you can specify it as well.
./nups_patcher path/to/file.ups path/to/file.gba
Unlike the original patching program, no input files are overwritten.
A {patch_name}_patched.gba
file will be written to the working directory.
If run multiple times, the created patched file will be overwritten
- dotnet core
- ability to build with 3.1 SDK
artifacts will be built in publish
directory
./publish.sh