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VoxelEngine-0

A voxel rendering engine in C++ with OpenGL

Spec

  • Language: C++
  • Library: OpenGL, SDL2
  • Single-Thread Computation : yes

Goal

  • The goal was to make a Voxel Engine capable of rendering millions of voxel in a short amount of time

Time Data

Voxel Mesh Generation using i7-7700HQ (2.8Ghz) (Using 1 Thread) (Without LOD)

  • 16,777,216 Blocks (0.655794s)
  • 67,108,864 Blocks (2.44229s)
  • 268,435,456 Blocks (8.44436s)

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A voxel rendering engine in C++ with OpenGL

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