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MCPT-GPU

A basic hardware-accelerated¹ scene rendering program written in C++ and C#. It uses a rendering method called path tracing and utilizes CUDA to speed up the rendering process. The user interface is written in C#; the C++ code that renders the image is called via P/Invoke.

¹Requires an NVIDIA GPU due to use of CUDA.

Sample images of the GUI

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monte-carlo path tracing on GPU

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