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Update effect.dm
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Lexanx committed Dec 3, 2024
1 parent b2105c5 commit a790730
Showing 1 changed file with 18 additions and 16 deletions.
34 changes: 18 additions & 16 deletions mods/virusology/code/effect.dm
Original file line number Diff line number Diff line change
Expand Up @@ -74,23 +74,25 @@
name = "Gibbingtons Syndrome"
stage = 4
badness = VIRUS_EXOTIC
activate(mob/living/carbon/human/mob, multiplier)
mob.adjustBruteLoss(10*multiplier)
var/obj/item/organ/external/O = pick(mob.organs)
if(prob(25))
to_chat(mob, "<span class='warning'>Your [O.name] feels as if it might burst!</span>")
if(prob(10))
if(O)
O.droplimb(0,DROPLIMB_BLUNT)

/datum/disease2/effect/gibbingtons/activate(mob/living/carbon/human/mob, multiplier)
mob.adjustBruteLoss(10*multiplier)
var/obj/item/organ/external/O = pick(mob.organs)
if(prob(25))
to_chat(mob, "<span class='warning'>Your [O.name] feels as if it might burst!</span>")
if(prob(10))
if(O)
O.droplimb(0,DROPLIMB_BLUNT)


/datum/disease2/effect/radian
name = "Radian's Syndrome"
stage = 4
multiplier_max = 3
badness = VIRUS_COMMON
activate(mob/living/carbon/human/mob,multiplier)
mob.apply_damage(2*multiplier, IRRADIATE, armor_pen = 100)

/datum/disease2/effect/radian/activate(mob/living/carbon/human/mob,multiplier)
mob.apply_damage(2*multiplier, DAMAGE_RADIATION, armor_pen = 100)


/datum/disease2/effect/killertoxins
Expand Down Expand Up @@ -304,12 +306,12 @@
name = "Hair Loss"
stage = 2
badness = VIRUS_COMMON
activate(mob/living/carbon/human/mob, multiplier)
if(mob.species.name == SPECIES_HUMAN && !(mob.h_style == "Bald") && !(mob.h_style == "Balding Hair"))
to_chat(mob, "<span class='danger'>Your hair starts to fall out in clumps...</span>")
spawn(50)
mob.h_style = "Balding Hair"
mob.update_hair()

/datum/disease2/effect/hair/activate(mob/living/carbon/human/mob, multiplier)
if(mob.species.name == SPECIES_HUMAN && !(mob.head_hair_style == "Bald") && !(mob.head_hair_style == "Balding Hair"))
to_chat(mob, "<span class='danger'>Your hair starts to fall out in clumps...</span>")
mob.head_hair_style = "Balding Hair"
mob.update_hair()

////////////////////////STAGE 1/////////////////////////////////

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