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fix(deps): update rust crate egui_plot to 0.30 #54
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fix(deps): update rust crate egui_plot to 0.24.0
fix(deps): update rust crate egui_plot to 0.24.1
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fix(deps): update rust crate egui_plot to 0.24.1
fix(deps): update rust crate egui_plot to 0.24.2
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fix(deps): update rust crate egui_plot to 0.24.2
fix(deps): update rust crate egui_plot to 0.25.0
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fix(deps): update rust crate egui_plot to 0.25.0
fix(deps): update rust crate egui_plot to 0.26.0
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fix(deps): update rust crate egui_plot to 0.26.0
fix(deps): update rust crate egui_plot to 0.26.1
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fix(deps): update rust crate egui_plot to 0.26.1
fix(deps): update rust crate egui_plot to 0.26.2
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fix(deps): update rust crate egui_plot to 0.26.2
fix(deps): update rust crate egui_plot to 0.26.2 - autoclosed
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fix(deps): update rust crate egui_plot to 0.26.2 - autoclosed
fix(deps): update rust crate egui_plot to 0.26.2
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fix(deps): update rust crate egui_plot to 0.26.2
fix(deps): update rust crate egui_plot to 0.26.2 - autoclosed
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fix(deps): update rust crate egui_plot to 0.26.2 - autoclosed
fix(deps): update rust crate egui_plot to 0.26.2
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fix(deps): update rust crate egui_plot to 0.26.2
fix(deps): update rust crate egui_plot to 0.27
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fix(deps): update rust crate egui_plot to 0.27
fix(deps): update rust crate egui_plot to 0.27.2
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fix(deps): update rust crate egui_plot to 0.27.2
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fix(deps): update rust crate egui_plot to 0.28
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fix(deps): update rust crate egui_plot to 0.28
fix(deps): update rust crate egui_plot to 0.29
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fix(deps): update rust crate egui_plot to 0.30
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This PR contains the following updates:
0.29
->0.30
Release Notes
emilk/egui_plot (egui_plot)
v0.30.0
Compare Source
Full diff at https://github.com/emilk/egui_plot/compare/0.29.0..HEAD
PRs
0.30.0
, MSRV to 1.80 #59 by @bircniVec2b
in parameters #43 by @bircniPlotUi::add_item(Box<dyn PlotItem>)
#51 by @freeformstuConfiguration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
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♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
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