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Vehicles spawn logic #281
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Vehicles spawn logic #281
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SilenceIsFatto
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Aug 29, 2024
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I suppose we can see how vehiclesBasic
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Aug 29, 2024
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* Port and MilBuildings * roadblocks * Update mission.sqm * WW2 MilBuildings + Staszow redo * update staszow * Tobruk update * Spearhead Milbuildings * Update description.ext * Update script_version.hpp * Update linked page * CWR trader rework * Add RU translations for black market * Yulakia and Phuoc Tuy whiteboard images * Update fn_initVarCommon.sqf * Yulakia Fixes * switch modern HMG to older model * Phuoc Tuy Improvements more outposts, seaports, another staticMG milbuilding for said areas * fix CWR FIA Mosin Ammo * add milbase to yulakia * Disable Towns + Add More Zones * USSR Flag * Fix CWRIII weapon stock * Update cfgTraderAddons.hpp * Remove non-existent weapon entries * Continuing #204 * yulakia outpost 29 move flag * Phuoc Tuy Invader Bases * Dropdown menu for selection * Gulfcoast Islands Map Port to AU of Gulfcoast Islands map * Update mission.sqm Added more seaAttackSpawn, seaPatrol, seaSpawn & control markers across the map. Added a SAM markers to Gasparilla Airbase (airport_1) and Rotonda East (airport_6) Disabled simulation on multiple entities/buildings. * Map Update ADDED: - A military base (milbase_5) - One additional outpost (outpost_22) (mightve added another dont remember) - Additional 4-6 resource nodes - Added buildings to: outpost_19, milbase_2, milbase_3 MODIFIED: - Moved locations of two factories (factory_4, factory_5) - Fixed a couple of marker names - Cleaned up sea markers (reduced/moved) * Fix spartan radio backpack * Add forbiddenItems checks * Update cfgForbiddenItems.hpp * Handle nil cost * Allow forbidden items to be sold correctly * 3AS Update v0.00.48 * 3AS Update v0.00.48 Arms Dealer * Remove testing forbiddenItem * Rename saves from AntistasiPlus to AntistasiUltimate * Update mission.sqm Updated building locations in Rassa Airport Military Base to account to default placed helipads Removed Hide Terrain Object from Rassa Speedway Outpost as well as helipad to make way for default Deleted Grenadier and Autorifleman lobby roles and in turn slimmed down player slots from 41 to 27. * Send chat message when downed * Playtest Patch 1 Patch 1 for playtest issue comment * Log when vehicle type is unlocked in dealer * Replace community HQ with Plus type HQ * Save/load revealed zones * Remove log message * Invader return framework * vanilla LL mortar fix * Remove template blackMarketStock * WW2 Objective Trucks * save/load unlocked vehicle types * notify when vehicles are unlocked * Adjustments + fixes * Update trader unlock conditions * Update Stringtable.xml fix ru localization * OPTRE and SW gunships + attack UAVs added to spawn pool * no vaping in WW2 * western sahara update 1.1.3 * western sahara update 1.1.3 * Update WS_Riv_ION.sqf * western sahara update 1.1.3 * western sahara update 1.1.3 * western sahara update 1.1.3 * Update Vanilla_Reb_FIA.sqf * Update mission.sqm Replace Corrections Facility resource node for a outpost node, and added a Seaport south of it. Hid protruding alignment lights at Rassa Airport. Hid trees obstructing Onion Airbase's eastern landing strip making landing a little easier. * Enable hacking parameter * Something to hack * Staszow Update Again * Update RU translations * Delete A3A/addons/launchMissile.sqf * blah * Update blackMarketDialog.hpp * Update fn_blackMarketDialog.sqf * bebe * Fix Floating Buildings * FIXED * Display self-revive cooldown in unconscious state * Add black market weapons isNil checks * Use the _unit variable for consistency Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * FIX for empty space * Fix self-revive cooldown doesn't disappear when respawn * Using A3A_fnc_customHint instead hintSilent * Removed unnecessary code * Prevent customHint sound spamming * Update A3A/addons/core/Params.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * make markersImmune a publicVariable * update version * Update Stringtable.xml * Fix duplicate vehicle from conflict resolution * Fix the broken marker(marker no more)) + fix for empty category * East and West militia factions * Fix type array expected string in resourcecheck * Update EM guns * Update Vanilla.hpp * Update GM.hpp * Updated militia flags * Create GM * Update GM.hpp * kill mutant mission * Smasher mission updates, infestation mission * Attack heli for smasher + zombie infestation fix * Extra safety checks * part 1 ? * Smasher fnc restructuring, zombie conquest mission * DME, ODST, UNSC, Covenant alternative * SOG noinsignia variants * finished SOG config Somevehicles missing, cause there is no way of making their variants(or I didn't found one) * Extra checks for unlocked vehicles * Update fn_resourcecheck.sqf * Ability to donate less than 250 * Attack on return * OPFOR insurrectionist faction * A little update to SOG and SPE * Add default sell price for rival vehicles * spe cargo and nodes * Create CSLA * working version * Fix misplaced commas * Update A3A/addons/core/Templates/Templates/Vanilla/Vanilla_Riv_Remnants.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/Templates/Templates/Vanilla/Vanilla_Riv_Remnants.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/Templates/Templates/Vanilla/Vanilla_AI_NATO_Temperate.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update CSLA_Riv_Separatists.sqf * Update conditions (+ vehicles) (#264) * Update infestation and conquest zombie mission (#265) * Update infestation and conquest mission * GC update * Update fn_spawnZombieWaves.sqf * Missing comma fix * Replace USA vehicles in CUP BAF templates (#268) * Replace USA vehicles * whoops, got them backwards lol * Fix wrong return from getOrDefault in fn_createAIAirplane.sqf (#269) * Fix wrong return from getOrDefault * More default return fixes * M26 Pershing to USA WW2 Templates not included in arid due to M26 only being used in Europe near end of war and camo not fitting * WW2 Tanks + Armoured Cars UK Daimler, T17E1 and Valentine to appropriate UK WW2 templates * WW2 Tanks + Armoured Cars WEH added vehicles to IFA and FoW Wehrmacht templates, CSA38 templates already have similar model of the vehicles so no point duplicating * WW2 Tanks + Armoured Cars SOV added vehicles to IFA Soviet templates. NFtS has no need, already has these vehicles * Allies Templates combined UK + USA templates, UK Militia and SF, USA Military and Elite * Re-add King Tiger now with the IS-2 and Pershing possible, the King Tiger should be less OP (RIP UK faction, no heavy for you) * SPE v1.1.0, SPE_IFA Templates Add new vehicles and weapons to SPE_IFA templates * Spearhead Standalone Templates * fix mistakes * C-47 Mega Pack still need a transport plane so this will have to do. regardless a huge improvement not to need all of IFA3 and CUP Terrains Core * Truck and Jeep Nodes * Node Seats * Update Arms Store * Update SPE Vehicle Dealer * Mortain Map Port * Add M24 Chaffee optional to SPE Templates https://steamcommunity.com/sharedfiles/filedetails/?id=3301951691 Added to SPE USA and SPE_IFA USA * Update mission.sqm * Update GM_Reb with new uniforms Replace 2035 uniforms, backpacks, facewear with GM classes * SPE German and French Voices * SPEX Boat Support * Discord Rich Presence Fixes fixed issues with discord rich presence and added missing information * Update fn_misc_getWorldName.sqf * fixxed an oppsie * Fix missing ] in SPE/IFA templates * Update script_version.hpp * fix IFA Pol starting grenade * Update CSA_Reb_CZE.sqf * misc changes * Small fixes * added perm - helmetLossSound * Readability fix * updated builderbox * comment out instead of delete * Update fn_buildingPlacer.sqf * Update A3A/addons/maps/BuildObjectsList.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/maps/Antistasi_Altis.Altis/mapInfo.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Syntax Errors * fixed skill issues * cDLC Buildable list update * PreBuilt interaction place holders * Mortain whiteboard * Cup LRI Rebel Faction (#276) * Lri fix * blacklist update * Update A3A/addons/ultimate/config/cfgForbiddenItemsClient.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/Templates/Templates/CUP/CUP_Reb_LRI.sqf * Update A3A/addons/core/CfgMarkers.hpp --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Fix for spectrum device hacking working only for JIP & and cruise missile only in unfair (#278) * fix for spectrum device hacking JIP * spawn cruise missile only at war level 6 and higher * cruise missile in unfair supports * Update A3A/addons/core/functions/Supports/fn_SUP_cruiseMissileAvailable.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Increase of probability of cruisemissile support (at least I think it does that) * comment fix * change "TARGET" to "AREA" for CM support --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Vehicles spawn logic (#281) * airbase spawn logic * Uncomment retaliatory minefields * vehicles basic to outpost spawn pool * more vehicle types for patrol * enable vn dynamic music NEEDS TESTING * fix * Pulau map port (#284) * Pulau Map Port * Fix HBarrier Bunkers/Towers * CW Additional Planes (LargeCAS and LargeAA) (#288) * Initial figuring out of adding new category trying to add vehiclesPlaneLargeAA and vehiclesPlaneLargeCAS, with intention to be used in all places normal equivalents used, except spawning in hangars * more variables * planeLoadouts * ASF, CAS + CASDive * PlaneLoadouts * Update EnemyDefaults.sqf * CIS and Empire LargeAA and LargeCAS * Increase Vulture chance more entries of Vulture fighter should increase odds of use, as other planes are republic placeholders as only viable for hangars * Squashed commit of the following: commit 37b1f7c Merge: bd353e4 2b0b806 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 21:31:56 2024 +0300 Merge pull request #289 from SilenceIsFatto/Maxx Builder Box Expansion commit 2b0b806 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 21:31:24 2024 +0300 PreBuilt interaction place holders commit 9041e61 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 17:16:51 2024 +0300 cDLC Buildable list update commit bd78fd4 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 09:12:25 2024 +0300 fixed skill issues commit 7929eed Merge: 2af1b53 8b36ab1 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:56:25 2024 +0300 General Readability commit 2af1b53 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:48:38 2024 +0300 Syntax Errors commit 8b36ab1 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:11:27 2024 +0300 Update A3A/addons/maps/Antistasi_Altis.Altis/mapInfo.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> commit 7c72445 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:10:30 2024 +0300 Update A3A/addons/maps/BuildObjectsList.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> commit 24a0b0f Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 19:56:42 2024 +0300 Update fn_buildingPlacer.sqf commit 93a4386 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 19:55:26 2024 +0300 comment out instead of delete commit f762249 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 19:48:17 2024 +0300 updated builderbox * 3AS Update * Update fn_SUP_airstrike.sqf --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Flying Legends (#292) * Flying Legends Vehicle Dealer * Flying Legends WEH Template Updates * Update CSA_AI_WEH_Arid.sqf * Flying Legends SOV * Flying Legends UK * Flying Legends USA * USA Cont * Flying Legends Allies * Secret Weapons Arms Dealer Secret Weapons expansion for Flying Legends, arms dealer list * Secret Weapons Template Optionals * Allies & SPE_IFA FlyingLegends & Secret Weapons Optionals * Naval Legends Arms Dealer --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Madrigal City enrichment (#294) * auto return leader role (#298) * Mehland Port (#304) * Mehland Port * Discord rp-sat map --------- Co-authored-by: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Svartmarka Map Port (#277) * Svartmarka Map Port Chernarus but WW2 https://steamcommunity.com/sharedfiles/filedetails/?id=1630816076 * Svartmarka Winter * Update whiteboard.jpg --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update script_version.hpp --------- Co-authored-by: stutpip123 <77023662+stutpip123@users.noreply.github.com> Co-authored-by: traditional <katzepvp@gmail.com> Co-authored-by: traditional <38315957+lanoitidart@users.noreply.github.com> Co-authored-by: Antistasi Ultimate Community Bot <admin@antistasiultimate.com> Co-authored-by: wersal454 <wroma@bk.ru> Co-authored-by: staysane0 <jiviandrew@gmail.com> Co-authored-by: dayrain <blackwaterbread@gmail.com> Co-authored-by: vasbyt <mattjackson128@gmail.com> Co-authored-by: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com>
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Oct 7, 2024
* Update conditions (+ vehicles) (#264) * Update infestation and conquest zombie mission (#265) * Update infestation and conquest mission * GC update * Update fn_spawnZombieWaves.sqf * Update A3A/addons/core/functions/Missions/fn_missionRequest.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/CREATE/fn_createAttackForceMixed.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update fn_createAttackForceOrbital.sqf * Missing comma fix * Replace USA vehicles in CUP BAF templates (#268) * Replace USA vehicles * whoops, got them backwards lol * Fix wrong return from getOrDefault in fn_createAIAirplane.sqf (#269) * Fix wrong return from getOrDefault * More default return fixes * M26 Pershing to USA WW2 Templates not included in arid due to M26 only being used in Europe near end of war and camo not fitting * WW2 Tanks + Armoured Cars UK Daimler, T17E1 and Valentine to appropriate UK WW2 templates * WW2 Tanks + Armoured Cars WEH added vehicles to IFA and FoW Wehrmacht templates, CSA38 templates already have similar model of the vehicles so no point duplicating * WW2 Tanks + Armoured Cars SOV added vehicles to IFA Soviet templates. NFtS has no need, already has these vehicles * Allies Templates combined UK + USA templates, UK Militia and SF, USA Military and Elite * Re-add King Tiger now with the IS-2 and Pershing possible, the King Tiger should be less OP (RIP UK faction, no heavy for you) * Working stuff * SPE v1.1.0, SPE_IFA Templates Add new vehicles and weapons to SPE_IFA templates * Spearhead Standalone Templates * fix mistakes * C-47 Mega Pack still need a transport plane so this will have to do. regardless a huge improvement not to need all of IFA3 and CUP Terrains Core * NATO arid * Truck and Jeep Nodes * Node Seats * Update Arms Store * Update SPE Vehicle Dealer * Mortain Map Port * Add M24 Chaffee optional to SPE Templates https://steamcommunity.com/sharedfiles/filedetails/?id=3301951691 Added to SPE USA and SPE_IFA USA * Update mission.sqm * Update GM_Reb with new uniforms Replace 2035 uniforms, backpacks, facewear with GM classes * SPE German and French Voices * SPEX Boat Support * Discord Rich Presence Fixes fixed issues with discord rich presence and added missing information * Update fn_misc_getWorldName.sqf * fixxed an oppsie * Change isNil check May fix #267 * Fix missing ] in SPE/IFA templates * Update script_version.hpp * dlc content rework * SPE planes no insignia support * Update fn_initServer.sqf * fix IFA Pol starting grenade * Update CSA_Reb_CZE.sqf * remove comments * remove comments * misc changes * SPE 1.1 content * fixies * fixes * owner check fix * Small fixes * Update A3A/addons/core/functions/CREATE/fn_createAttackForceOrbital.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/CREATE/fn_createVehicleQRFBehaviour.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Missions/fn_LOG_Crashsite_Satellite.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Missions/fn_LOG_Crashsite.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Missions/fn_LOG_Crashsite.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Missions/fn_LOG_Crashsite_Satellite.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/CREATE/fn_createVehicleQRFBehaviour.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * added perm - helmetLossSound * AC47 gunship from 3CB * working version * Readability fix * even better working version * update * updated builderbox * comment out instead of delete * Update fn_buildingPlacer.sqf * Update A3A/addons/maps/BuildObjectsList.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/maps/Antistasi_Altis.Altis/mapInfo.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Syntax Errors * fixed skill issues * cDLC Buildable list update * PreBuilt interaction place holders * Madrigal City enrichment * LET THERE BE LIGHT * Victory Condition Markers * fixes * Correct File Sizes * Victory Conditions * string tables * removed pop check for logistical * mistake clean up * Update A3A/addons/core/CfgFunctions.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/CfgFunctions.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Missions/fn_CON_Outpost.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Missions/fn_missionRequest.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Base/fn_flagaction.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/scrt/Encounter/fn_encounter_frontlineSkirmish.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * gunship cost increase * increase spread for default gunship function * the return of "totalVictory" * Disable arms dealer parameter * extra redundancy * Mortain whiteboard * CUP LDF start * Air response changes Ported from community official-antistasi-community#3250 * Cup LRI Rebel Faction (#276) * Lri fix * blacklist update * Update A3A/addons/ultimate/config/cfgForbiddenItemsClient.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/Templates/Templates/CUP/CUP_Reb_LRI.sqf * Update A3A/addons/core/CfgMarkers.hpp --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Fix for spectrum device hacking working only for JIP & and cruise missile only in unfair (#278) * fix for spectrum device hacking JIP * spawn cruise missile only at war level 6 and higher * cruise missile in unfair supports * Update A3A/addons/core/functions/Supports/fn_SUP_cruiseMissileAvailable.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Increase of probability of cruisemissile support (at least I think it does that) * comment fix * change "TARGET" to "AREA" for CM support --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Vehicles spawn logic (#281) * airbase spawn logic * Uncomment retaliatory minefields * vehicles basic to outpost spawn pool * more vehicle types for patrol * enable vn dynamic music NEEDS TESTING * fix * Pulau map port (#284) * Pulau Map Port * Fix HBarrier Bunkers/Towers * CW Additional Planes (LargeCAS and LargeAA) (#288) * Initial figuring out of adding new category trying to add vehiclesPlaneLargeAA and vehiclesPlaneLargeCAS, with intention to be used in all places normal equivalents used, except spawning in hangars * more variables * planeLoadouts * ASF, CAS + CASDive * PlaneLoadouts * Update EnemyDefaults.sqf * CIS and Empire LargeAA and LargeCAS * Increase Vulture chance more entries of Vulture fighter should increase odds of use, as other planes are republic placeholders as only viable for hangars * Squashed commit of the following: commit 37b1f7c Merge: bd353e4 2b0b806 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 21:31:56 2024 +0300 Merge pull request #289 from SilenceIsFatto/Maxx Builder Box Expansion commit 2b0b806 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 21:31:24 2024 +0300 PreBuilt interaction place holders commit 9041e61 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 17:16:51 2024 +0300 cDLC Buildable list update commit bd78fd4 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Wed Aug 21 09:12:25 2024 +0300 fixed skill issues commit 7929eed Merge: 2af1b53 8b36ab1 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:56:25 2024 +0300 General Readability commit 2af1b53 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:48:38 2024 +0300 Syntax Errors commit 8b36ab1 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:11:27 2024 +0300 Update A3A/addons/maps/Antistasi_Altis.Altis/mapInfo.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> commit 7c72445 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 20:10:30 2024 +0300 Update A3A/addons/maps/BuildObjectsList.hpp Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> commit 24a0b0f Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 19:56:42 2024 +0300 Update fn_buildingPlacer.sqf commit 93a4386 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 19:55:26 2024 +0300 comment out instead of delete commit f762249 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Tue Aug 20 19:48:17 2024 +0300 updated builderbox * 3AS Update * Update fn_SUP_airstrike.sqf --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Flying Legends (#292) * Flying Legends Vehicle Dealer * Flying Legends WEH Template Updates * Update CSA_AI_WEH_Arid.sqf * Flying Legends SOV * Flying Legends UK * Flying Legends USA * USA Cont * Flying Legends Allies * Secret Weapons Arms Dealer Secret Weapons expansion for Flying Legends, arms dealer list * Secret Weapons Template Optionals * Allies & SPE_IFA FlyingLegends & Secret Weapons Optionals * Naval Legends Arms Dealer --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Madrigal City enrichment (#294) * auto return leader role (#298) * Mehland Port (#304) * Mehland Port * Discord rp-sat map --------- Co-authored-by: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Svartmarka Map Port (#277) * Svartmarka Map Port Chernarus but WW2 https://steamcommunity.com/sharedfiles/filedetails/?id=1630816076 * Svartmarka Winter * Update whiteboard.jpg --------- Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update script_version.hpp * Buildabls fix/update * combined factions * fix LRI missing flag * WS combined factions * Prize vehicle if mission is "difficult" * remove comments * fixies * port of official-antistasi-community#3335 * fix * Fix downed notification being local * added more donation options * func behavior * description edit * Squashed commit of the following: commit 6efe29d Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sun Sep 1 20:09:26 2024 +0300 fixed helmetLossChance not working * Squashed commit of the following: commit 0689d07 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 08:41:48 2024 +0300 removed unused content commit 49806cd Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 08:11:38 2024 +0300 updated build box commit c7dc19f Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 08:11:18 2024 +0300 updated signs commit 7ddf396 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 07:15:46 2024 +0300 updated build boxes to fit scale commit 38fb507 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 05:48:35 2024 +0300 buildables update/fix commit 0f75f0d Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 05:46:19 2024 +0300 Buildable fix/update commit c70bcdc Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sat Aug 31 04:34:41 2024 +0300 Buildabls fix/update * Squashed commit of the following: commit bbef248 Author: SilenceIsFatto <78276788+SilenceIsFatto@users.noreply.github.com> Date: Thu Aug 29 23:07:18 2024 +0100 Tank platoon support commit 6a86c6e Author: SilenceIsFatto <78276788+SilenceIsFatto@users.noreply.github.com> Date: Tue Aug 20 13:38:02 2024 +0100 Community 3.7.0 updates official-antistasi-community#3327 official-antistasi-community#3359 official-antistasi-community#3362 official-antistasi-community#3367 official-antistasi-community#3370 * Squashed commit of the following: commit 80a49be Author: SilenceIsFatto <78276788+SilenceIsFatto@users.noreply.github.com> Date: Fri Aug 9 20:56:02 2024 +0100 Change isNil check May fix #267 * Squashed commit of the following: commit f1a161f Author: SilenceIsFatto <78276788+SilenceIsFatto@users.noreply.github.com> Date: Fri Aug 30 13:52:15 2024 +0100 change lock alive check commit af6adb7 Author: SilenceIsFatto <78276788+SilenceIsFatto@users.noreply.github.com> Date: Fri Aug 23 14:54:02 2024 +0100 Lock airbase vehicles, unlock on flag capture commit 443c7e8 Author: SilenceIsFatto <78276788+SilenceIsFatto@users.noreply.github.com> Date: Fri Aug 23 14:33:59 2024 +0100 locking framework * Blackmarket updates (#319) * Update from sheet * Fix FFAA dealer, add FL, SL, SW dealers * Fix duplicate classes * Revert "Merge branch 'TestingBranch' into unstable" This reverts commit b753328, reversing changes made to 8def736. * duplicate dot fix * Params & string tables * vicroty/loss functions * comander menu burron * hr loss on death option * Parmas/string tables/func's * loss condition/loss markers * lose HR on respawn param * victory condition hints * removed victory/loss checks from file * string table. player respawn * hud + hr limits * HR warnings * limit HR param * misc fixes * removed uneeded fnc param * Fix no gunship default, add LightAttack * Remove random vehicles, fix pricing * Community 3.7.0 updates (#291) * Community 3.7.0 updates official-antistasi-community#3327 official-antistasi-community#3359 official-antistasi-community#3362 official-antistasi-community#3367 official-antistasi-community#3370 * Tank platoon support * Fix attackForceLand * Building box (#309) * Buildabls fix/update * Buildable fix/update * buildables update/fix * updated build boxes to fit scale * updated signs * updated build box * removed unused content * fixed helmetLossChance not working (#310) * HR limit, lose HR on death, Weapon sway * performance, CBA setting * string tables (again.....) * Update Madrigal +2 outpost (-1 outpost thats now a milbase), +1 milbase, +1 resource, +1 factory moved reinforcement flags to ocean to make room for new zones adjusted east island seaport so flag spawns on land * Update * option to disable rally points * Squashed commit of the following: commit a272834 Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sun Sep 15 22:47:36 2024 +0300 fixed helmetLossChance not working (#310) commit ede762d Author: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com> Date: Sun Sep 15 22:47:34 2024 +0300 Building box (#309) * Buildabls fix/update * Buildable fix/update * buildables update/fix * updated build boxes to fit scale * updated signs * updated build box * removed unused content commit 91bf0a3 Author: Silence <78276788+SilenceIsFatto@users.noreply.github.com> Date: Sun Sep 15 20:47:32 2024 +0100 Community 3.7.0 updates (#291) * Community 3.7.0 updates official-antistasi-community#3327 official-antistasi-community#3359 official-antistasi-community#3362 official-antistasi-community#3367 official-antistasi-community#3370 * Tank platoon support * Fix attackForceLand * option to disable ai recruitment. * more time multiplier options * disable punishments * Green Sea improvements * removed uneeded if * Update mission.sqm * Update A3A/addons/core/functions/Base/fn_resourcesFIA.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/init/fn_resourcecheck.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/core/functions/Base/fn_statistics.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update Stringtable.xml include default * Update Stringtable.xml Russian * player donation hint fix * LDF Equipments * Activate LDF * Update A3A/addons/scrt/Rally/fn_rally_placeRallyPoint.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * Update A3A/addons/scrt/Rally/fn_rally_toggleRallyPoint.sqf Co-authored-by: Silence <78276788+SilenceIsFatto@users.noreply.github.com> * quick fixes for performance * Update CUP_Reb_Vehicle_Attributes.sqf add rebCost of 20k for Su25 Jet, as default price is way too low for such a strong jet * Update script_version.hpp * Czech Voices for CSA38 Rebels * NFtS Rebel Voices * Rename JMs to differentiate from WMs * Fix NFtS Norway Flag * Add finland marker * Fix duplicates * Fix yet another duplicate --------- Co-authored-by: Antistasi Ultimate Community Bot <admin@antistasiultimate.com> Co-authored-by: wersal454 <wroma@bk.ru> Co-authored-by: stutpip123 <77023662+stutpip123@users.noreply.github.com> Co-authored-by: vasbyt <mattjackson128@gmail.com> Co-authored-by: MaxxLite <162753200+UAC-MaxxLite@users.noreply.github.com>
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What type of PR is this?
What have you changed and why?
Information:
Changed logic for vehicles spawn on enemy bases
removed helis from spawn pool on runways
removed gunships from hangars spawn pool
added IFVs and airborne vehicles as heavy patrol vehicles
added light apc to spawn pool
added more vehicle types to patrol pool
Please specify which Issue this PR Resolves (If Applicable).
"This PR closes #XXXX!"
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Is further testing or are further changes required?
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