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- I have written a descriptive issue title
- I have verified that I am running the latest version of ImageSharp
- I have verified if the problem exist in both
DEBUGandRELEASEmode - I have searched open and closed issues to ensure it has not already been reported
Description
I was wondering if there's any provision for handling tileable images... I know that brushes are tileable by default, but in most processors, image tiling/wrapping is simply not supported.
For example, let's say I have an image (texture) I know it's tileable, and I want to apply a gaussian blur with radius 5. The current behavior is that processed pixels close to a boundary would not take in account the pixels of the opposite boundary. The resulting image, when tiled, would show a noticeable sharp seam between tile limits.
Tipically when texture/tiling has an enumeration like this:
WrapModes:
- None
- WrapX
- WrapY
- MirrorX
- MirrorY