This module is intended to work with Godot Game Engine (2 & 3) for iOS (only for now). You'll be able to open a webview in-game and attach events to it. Ideal for oAuth redirects. E.g. Facebook Login.
- Drop the "webview" directory inside the "modules" directory on the Godot source;
- Recompile the iOS export template following the official instructions.
- For exporting, follow the exporting to iOS official documentation.
Just make sure you're using your custom template (compiled in the previous step), for that rename it to "godot_opt.iphone" and replace the file with same name inside the Xcode project.
- Export your project from Godot, it'll create an Xcode project;
- Copy the library (.a) you have compiled following the official documentation inside the exported Xcode project. You must override the 'your_project_name.a' file with this file.