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Filled Map Fix #60

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merged 5 commits into from
Dec 29, 2024
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@ic22487 ic22487 commented Dec 27, 2024

Adds Filled Map texture and properties

ic22487 and others added 5 commits December 27, 2024 03:59
Fixes some items which were using 1.14+ textures, and adds vanilla textures for null blocks
Added texture and properties for the Filled Map item
@DuckySoLucky DuckySoLucky merged commit e80814d into SkyCryptWebsite:dev Dec 29, 2024
DuckySoLucky added a commit that referenced this pull request Dec 30, 2024
* fix(wardobe): moblie and pic ui

* update(themes): add fallbacks and fix styling

* style(navbar): dark/light mode

* style(navbar): fix conditional

* style(skills/fishing): fix gold trophy fish color

* fix(accessories/enrichments): compare at lower case

* fix(dungeons): healer class

* fix(inventory): show count

* fix(pets): total xp progress

* feat(mining): bump hotm tree (#63)

* fix(activepet): display name instead of type

* style(mining/crystals): color when placed/found

* fix(misc/dragons): format fastest kill time

* fix(collections): new line inbetween users in tooltip

* feat(stats): item container preview (#59)

* feat(stats): item container preview

* fix(container-preview): update styling

* refactor(containedItem): clean code

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>

* fix(pets): display name

* fix(items/armor): armor_name

* yes

* fix(pets): montezuma pet

* feat(pets/display_name): skinned name

* fix(minions): dupe tiers

* fix(hotm): wrong symbol

* fix(inventory): printing open tab

* fix(misc/auctions): null check total sold and bought

* fix(skills/farming): null check farming tools

* refactor(dungeons/bestrun): played -> completed

* fix(armor): display set name

* fix(stats): percentage

* fix(stats): crit chacne

* fix(stats): make empty profiles look better and some other small fixes

* fix: get rid of console.log()

* feat(collections): add completions to dungeon collections

* feat(fishing/trophyFish): add progress

* feat(seo): integrate svelte-seo for improved SEO management

* Filled Map Fix (#60)

* Programmer Art Fix

Fixes some items which were using 1.14+ textures, and adds vanilla textures for null blocks

* feat(items): add museum viewing & packs

* fix(style): prettier

* Filled Map Fix

Added texture and properties for the Filled Map item

---------

Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>
Co-authored-by: DarthGigi <47110839+DarthGigi@users.noreply.github.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>
Co-authored-by: ic22487 <ic22487Gaming@gmail.com>
DuckySoLucky added a commit that referenced this pull request Dec 30, 2024
* fix(wardobe): moblie and pic ui

* update(themes): add fallbacks and fix styling

* style(navbar): dark/light mode

* style(navbar): fix conditional

* style(skills/fishing): fix gold trophy fish color

* fix(accessories/enrichments): compare at lower case

* fix(dungeons): healer class

* fix(inventory): show count

* fix(pets): total xp progress

* feat(mining): bump hotm tree (#63)

* fix(activepet): display name instead of type

* style(mining/crystals): color when placed/found

* fix(misc/dragons): format fastest kill time

* fix(collections): new line inbetween users in tooltip

* feat(stats): item container preview (#59)

* feat(stats): item container preview

* fix(container-preview): update styling

* refactor(containedItem): clean code

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>

* fix(pets): display name

* fix(items/armor): armor_name

* yes

* fix(pets): montezuma pet

* feat(pets/display_name): skinned name

* fix(minions): dupe tiers

* fix(hotm): wrong symbol

* fix(inventory): printing open tab

* fix(misc/auctions): null check total sold and bought

* fix(skills/farming): null check farming tools

* refactor(dungeons/bestrun): played -> completed

* fix(armor): display set name

* fix(stats): percentage

* fix(stats): crit chacne

* fix(stats): make empty profiles look better and some other small fixes

* fix: get rid of console.log()

* feat(collections): add completions to dungeon collections

* feat(fishing/trophyFish): add progress

* feat(seo): integrate svelte-seo for improved SEO management

* Filled Map Fix (#60)

* Programmer Art Fix

Fixes some items which were using 1.14+ textures, and adds vanilla textures for null blocks

* feat(items): add museum viewing & packs

* fix(style): prettier

* Filled Map Fix

Added texture and properties for the Filled Map item

---------

Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>

* fix(accessories: alias dupes

* fix(mining): crystal nucleus runs

* fix(pets): pet score

* fix(mining/forge): ending time

* fix(pets/petscore): montezume pet

* fix(items/museum): forgot to pass disabled packs here

* refactor: update ABOUT

* refactor(SEO): embed

* fix(pets): montezuma

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>
Co-authored-by: DarthGigi <47110839+DarthGigi@users.noreply.github.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>
Co-authored-by: ic22487 <ic22487Gaming@gmail.com>
DuckySoLucky added a commit that referenced this pull request Dec 30, 2024
* fix(wardobe): moblie and pic ui

* update(themes): add fallbacks and fix styling

* style(navbar): dark/light mode

* style(navbar): fix conditional

* style(skills/fishing): fix gold trophy fish color

* fix(accessories/enrichments): compare at lower case

* fix(dungeons): healer class

* fix(inventory): show count

* fix(pets): total xp progress

* feat(mining): bump hotm tree (#63)

* fix(activepet): display name instead of type

* style(mining/crystals): color when placed/found

* fix(misc/dragons): format fastest kill time

* fix(collections): new line inbetween users in tooltip

* feat(stats): item container preview (#59)

* feat(stats): item container preview

* fix(container-preview): update styling

* refactor(containedItem): clean code

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>

* fix(pets): display name

* fix(items/armor): armor_name

* yes

* fix(pets): montezuma pet

* feat(pets/display_name): skinned name

* fix(minions): dupe tiers

* fix(hotm): wrong symbol

* fix(inventory): printing open tab

* fix(misc/auctions): null check total sold and bought

* fix(skills/farming): null check farming tools

* refactor(dungeons/bestrun): played -> completed

* fix(armor): display set name

* fix(stats): percentage

* fix(stats): crit chacne

* fix(stats): make empty profiles look better and some other small fixes

* fix: get rid of console.log()

* feat(collections): add completions to dungeon collections

* feat(fishing/trophyFish): add progress

* feat(seo): integrate svelte-seo for improved SEO management

* Filled Map Fix (#60)

* Programmer Art Fix

Fixes some items which were using 1.14+ textures, and adds vanilla textures for null blocks

* feat(items): add museum viewing & packs

* fix(style): prettier

* Filled Map Fix

Added texture and properties for the Filled Map item

---------

Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>

* fix(accessories: alias dupes

* fix(mining): crystal nucleus runs

* fix(pets): pet score

* fix(mining/forge): ending time

* fix(pets/petscore): montezume pet

* fix(items/museum): forgot to pass disabled packs here

* refactor: update ABOUT

* refactor(SEO): embed

* fix(pets): montezuma

* fix: load the SEO stuff eagerly

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>
Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>
Co-authored-by: ic22487 <ic22487Gaming@gmail.com>
DuckySoLucky added a commit that referenced this pull request Jan 6, 2025
* fix(wardobe): moblie and pic ui

* update(themes): add fallbacks and fix styling

* style(navbar): dark/light mode

* style(navbar): fix conditional

* style(skills/fishing): fix gold trophy fish color

* fix(accessories/enrichments): compare at lower case

* fix(dungeons): healer class

* fix(inventory): show count

* fix(pets): total xp progress

* feat(mining): bump hotm tree (#63)

* fix(activepet): display name instead of type

* style(mining/crystals): color when placed/found

* fix(misc/dragons): format fastest kill time

* fix(collections): new line inbetween users in tooltip

* feat(stats): item container preview (#59)

* feat(stats): item container preview

* fix(container-preview): update styling

* refactor(containedItem): clean code

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>

* fix(pets): display name

* fix(items/armor): armor_name

* yes

* fix(pets): montezuma pet

* feat(pets/display_name): skinned name

* fix(minions): dupe tiers

* fix(hotm): wrong symbol

* fix(inventory): printing open tab

* fix(misc/auctions): null check total sold and bought

* fix(skills/farming): null check farming tools

* refactor(dungeons/bestrun): played -> completed

* fix(armor): display set name

* fix(stats): percentage

* fix(stats): crit chacne

* fix(stats): make empty profiles look better and some other small fixes

* fix: get rid of console.log()

* feat(collections): add completions to dungeon collections

* feat(fishing/trophyFish): add progress

* feat(seo): integrate svelte-seo for improved SEO management

* Filled Map Fix (#60)

* Programmer Art Fix

Fixes some items which were using 1.14+ textures, and adds vanilla textures for null blocks

* feat(items): add museum viewing & packs

* fix(style): prettier

* Filled Map Fix

Added texture and properties for the Filled Map item

---------

Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>

* fix(accessories: alias dupes

* fix(mining): crystal nucleus runs

* fix(pets): pet score

* fix(mining/forge): ending time

* fix(pets/petscore): montezume pet

* fix(items/museum): forgot to pass disabled packs here

* refactor: update ABOUT

* refactor(SEO): embed

* fix(pets): montezuma

* fix: load the SEO stuff eagerly

* fix(misc/mytho): add null checks

* fix(accessories): set stat slot

* fix(stats/misc): erroring

* feat(stats): add API settings

* fix(pets): lore

* fix(pet milestne): total

* fix(hotm): powder

* refactor: await this

* fix(armor): show all items

* yes

* chore: update dependencies in package.json

* fix(misc): erroring

* fix(layouts): adjust z-index values for drawer and popover components

* fix(logo): remove debug console logs from logo server handler

* fix(styles): update overflow handling in virtual list and adjust whitespace for item display

* feat(search): implement search form with validation and enhance functionality

* feat(header): conditionally render search form in header for stats page

* fix(header): remove debug console log from header component

* feat(api-notice): add API notice component to display limited API access information

* fix(tooltip): adjust max-height calculations for tooltip and drawer components

* fix(layout): adjust backdrop styles and improve layout responsiveness

* fix(stats): username whitespace-nowrap

* fix(APINotice): is / are

* feat(skills): gray it out if API off

* fix(themes): fix the wrong colors for themes

* feat(Skillbar): API disabled support

* is are

* fix(Item): simplify conditional rendering structure

* fix(Item): remove debug console log for background color

* fix(themes): fix the wrong colors for themes second attempt

* fix(Item): adjust text size for item count display on different screen sizes

* feat(/api/item/): migrate to the new system

* fix(/item): use fetch()

* feat(stats/rift): add Visits

* fix(stats/trophyfishing): golden fish desc

* fix(stats/trophyfihsig): descrptions

* fix(stats/trophyfish): more desc changesg

* feat(stats): add texture_path

* feat(itemComponent): add texture pack into desc

* fix(settings): remove cookie setting for theme

* refactor(skills): svelte 5

* refactor(Item): define Props type for component properties

* refactor(itemComponent/pack): minor changes

* fix(skillbar): svelte 5

* refactor(ItemComponent): a -> Button, underline text

* refactor(item): small changes about pakcs

* fix: yes

* yes x2

* fix(enchanting): update Collapsible component to default closed state

* fix(skillbar): adjust z-index for Tooltip.Trigger component

* fix(pets): add + in front of stats

* fix(stats): minor fixes

* fix(renderLore): dont nextline is last line is nextline

* refactor(stats/items): add back gemstones

* refactor(Skin3D): streamline onMount logic and introduce onResize function

* fix(Rift): update Chip variant based on timecharm unlock status

* fix(skin): resizing

* chore(deps): add svelte-sonner to dependencies

* fix(themes): update theme handling and improve backdrop brightness for better visibility

* fix(stats): conditionally render Skin3D component based on window width

* Stop streaming profile api response to client

* Fix profile context reactivity

* feat(toast): implement V2Toast component and integrate with preferences for first-time user notification

* Fix window undefined issue

* Fix skin reactivity

* fix: yes

* Fix a couple reactivity issues

* fix(layout): add margin to Toaster component for improved spacing

* fix(layout): adjust margin of Toaster component for better alignment

* fix(layout): remove unnecessary paragraph wrapper from info slot in Items component

* Stop using afterNavigate for url rewriting

* fix(Wardrobe): refactor Collapsible.Trigger to use asChild for valid HTML (no nested buttons)

* revert skin changes

---------

Co-authored-by: Kaeso <24925519+ptlthg@users.noreply.github.com>
Co-authored-by: zickles <zicklesistaken@gmail.com>
Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>
Co-authored-by: ic22487 <ic22487Gaming@gmail.com>
DuckySoLucky added a commit that referenced this pull request Jan 6, 2025
* fix(wardobe): moblie and pic ui

* update(themes): add fallbacks and fix styling

* style(navbar): dark/light mode

* style(navbar): fix conditional

* style(skills/fishing): fix gold trophy fish color

* fix(accessories/enrichments): compare at lower case

* fix(dungeons): healer class

* fix(inventory): show count

* fix(pets): total xp progress

* feat(mining): bump hotm tree (#63)

* fix(activepet): display name instead of type

* style(mining/crystals): color when placed/found

* fix(misc/dragons): format fastest kill time

* fix(collections): new line inbetween users in tooltip

* feat(stats): item container preview (#59)

* feat(stats): item container preview

* fix(container-preview): update styling

* refactor(containedItem): clean code

---------

Co-authored-by: zickles <zicklesistaken@gmail.com>

* fix(pets): display name

* fix(items/armor): armor_name

* yes

* fix(pets): montezuma pet

* feat(pets/display_name): skinned name

* fix(minions): dupe tiers

* fix(hotm): wrong symbol

* fix(inventory): printing open tab

* fix(misc/auctions): null check total sold and bought

* fix(skills/farming): null check farming tools

* refactor(dungeons/bestrun): played -> completed

* fix(armor): display set name

* fix(stats): percentage

* fix(stats): crit chacne

* fix(stats): make empty profiles look better and some other small fixes

* fix: get rid of console.log()

* feat(collections): add completions to dungeon collections

* feat(fishing/trophyFish): add progress

* feat(seo): integrate svelte-seo for improved SEO management

* Filled Map Fix (#60)

* Programmer Art Fix

Fixes some items which were using 1.14+ textures, and adds vanilla textures for null blocks

* feat(items): add museum viewing & packs

* fix(style): prettier

* Filled Map Fix

Added texture and properties for the Filled Map item

---------

Co-authored-by: DuckySoLucky <robertkovac160@gmail.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>

* fix(accessories: alias dupes

* fix(mining): crystal nucleus runs

* fix(pets): pet score

* fix(mining/forge): ending time

* fix(pets/petscore): montezume pet

* fix(items/museum): forgot to pass disabled packs here

* refactor: update ABOUT

* refactor(SEO): embed

* fix(pets): montezuma

* fix: load the SEO stuff eagerly

* fix(misc/mytho): add null checks

* fix(accessories): set stat slot

* fix(stats/misc): erroring

* feat(stats): add API settings

* fix(pets): lore

* fix(pet milestne): total

* fix(hotm): powder

* refactor: await this

* fix(armor): show all items

* yes

* chore: update dependencies in package.json

* fix(misc): erroring

* fix(layouts): adjust z-index values for drawer and popover components

* fix(logo): remove debug console logs from logo server handler

* fix(styles): update overflow handling in virtual list and adjust whitespace for item display

* feat(search): implement search form with validation and enhance functionality

* feat(header): conditionally render search form in header for stats page

* fix(header): remove debug console log from header component

* feat(api-notice): add API notice component to display limited API access information

* fix(tooltip): adjust max-height calculations for tooltip and drawer components

* fix(layout): adjust backdrop styles and improve layout responsiveness

* fix(stats): username whitespace-nowrap

* fix(APINotice): is / are

* feat(skills): gray it out if API off

* fix(themes): fix the wrong colors for themes

* feat(Skillbar): API disabled support

* is are

* fix(Item): simplify conditional rendering structure

* fix(Item): remove debug console log for background color

* fix(themes): fix the wrong colors for themes second attempt

* fix(Item): adjust text size for item count display on different screen sizes

* feat(/api/item/): migrate to the new system

* fix(/item): use fetch()

* feat(stats/rift): add Visits

* fix(stats/trophyfishing): golden fish desc

* fix(stats/trophyfihsig): descrptions

* fix(stats/trophyfish): more desc changesg

* feat(stats): add texture_path

* feat(itemComponent): add texture pack into desc

* fix(settings): remove cookie setting for theme

* refactor(skills): svelte 5

* refactor(Item): define Props type for component properties

* refactor(itemComponent/pack): minor changes

* fix(skillbar): svelte 5

* refactor(ItemComponent): a -> Button, underline text

* refactor(item): small changes about pakcs

* fix: yes

* yes x2

* fix(enchanting): update Collapsible component to default closed state

* fix(skillbar): adjust z-index for Tooltip.Trigger component

* fix(pets): add + in front of stats

* fix(stats): minor fixes

* fix(renderLore): dont nextline is last line is nextline

* refactor(stats/items): add back gemstones

* refactor(Skin3D): streamline onMount logic and introduce onResize function

* fix(Rift): update Chip variant based on timecharm unlock status

* fix(skin): resizing

* chore(deps): add svelte-sonner to dependencies

* fix(themes): update theme handling and improve backdrop brightness for better visibility

* fix(stats): conditionally render Skin3D component based on window width

* Stop streaming profile api response to client

* Fix profile context reactivity

* feat(toast): implement V2Toast component and integrate with preferences for first-time user notification

* Fix window undefined issue

* Fix skin reactivity

* fix: yes

* Fix a couple reactivity issues

* fix(layout): add margin to Toaster component for improved spacing

* fix(layout): adjust margin of Toaster component for better alignment

* fix(layout): remove unnecessary paragraph wrapper from info slot in Items component

* Stop using afterNavigate for url rewriting

* fix(Wardrobe): refactor Collapsible.Trigger to use asChild for valid HTML (no nested buttons)

* revert skin changes

* wth

* fix(eslint): unused function

* fix(misc/mythos): error when switching profiels

---------

Co-authored-by: Kaeso <24925519+ptlthg@users.noreply.github.com>
Co-authored-by: zickles <zicklesistaken@gmail.com>
Co-authored-by: DarthGigi <47110839+DarthGigi@users.noreply.github.com>
Co-authored-by: Zickles <76439587+Zickles@users.noreply.github.com>
Co-authored-by: ic22487 <ic22487Gaming@gmail.com>
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3 participants