This an extension for the MagicMirror².
This Module adds a touch menu to hide / show the defined (in config.js) modules.
Module with symbols only in row mode:
Module with symbols only in column mode:
Module with symbols and text in column mode:
Module with symbols and text in row mode:
This is my own mirrors view (Bottom Bar) using some addition in the custom.css see below
In your terminal, go to your MagicMirror's Module folder:
cd ~/MagicMirror/modules
Clone this repository:
git clone https://github.com/Snille/MMM-Modulebar.git
To use this module, add it to the modules array in the config/config.js
file:
modules: [
{
module: "MMM-Modulebar",
position: "bottom_bar", // This can be any of the regions.
header: "Modules", // Optional
classes: "default everyone", // Optional
config: {
// See 'Configuration options' for more information.
}
}
]
The following properties can be configured:
Option | Default | Description |
---|---|---|
allowForce |
false |
Allow the module to force modules to be shown (if hidden and locked by ex. profile-switcher). Possible values: true or false |
showBorder |
true |
Determines if the border around the buttons should be shown. Possible values: true or false |
minWidth |
0px |
The minimum width for all the buttons. Possible values: css length |
minHeight |
0px |
The minimum height for all the buttons. Possible values: css length |
picturePlacement |
left |
The location of the symbol or image relative to the text. Possible values: left , right , top or bottom |
direction |
row |
The direction of the menu. Possible values: row , column , row-reverse or column-reverse |
animationSpeed |
1000 |
The speed of the hide and show animation (lower is faster) Possible values: 0-10000. |
zindex |
1000 |
Z-Index value for the hide all plane (this is preferably a high value for the black plane to show above everything else. Possible values: 0-10000. |
visability |
0.4 |
Visibility of the "unhide all button" (if defined) when all is hidden Possible values: 0.0 - 1.0. |
buttons |
Clock example button | All the different buttons in the menu. Possible values: a button configuration, see Configuring Buttons |
Buttons have to be placed in buttons
in the config
. A button contains a unique number as a key and a set of options in the object ({}
).
Each button starts with it's own unique number (ex. "1"), then add the options needed.
Option | Description |
---|---|
module |
A module name. Note: if set to all , all of the modules will be hidden or shown. Possible values: all ,clock ,currentweather ,MMM-xxx |
text |
A string to display in the button. Note: if no value is set no text will be displayed. Possible values: string |
text2 |
A string to display in the button when module is hidden. Note: if no value is set no text will be displayed. Possible values: string |
symbol |
A symbol to display in the button. Note: if no value is set no symbol will be displayed. Possible values: See Font Awesome website |
symbol2 |
A secondary symbol to display in the button when module is hidden. Note: if no value is set no symbol will be displayed. Possible values: See Font Awesome website |
img |
An image to display in the button. Note: it will only be displayed if no symbol is set. Possible values: A path to an image (an url or local path) |
img2 |
A secondary image to display in the button when module is hidden. Note: it will only be displayed if no symbol is set. Possible values: A path to an image (an url or local path) |
size |
The size of the symbol. Note: will only have effect on a symbol. Default value: 1 Possible values: 1 , 2 , 3 , 4 or 5 |
width |
The width of the image. Note: will only have effect on an image. Possible values: number |
height |
The height of the image. Note: will only have effect on an image. Possible values: number |
idnum |
The unique module number if you have more then one of the same module (and want to manipulate only one of the modules), you can find the module numbers if you inspect the code and then check the "console" (in a normal web browser) when showing and hiding the module(s) (without setting this number) with the button. Possible values: number Or if you use multiple instances of the same module many times and you don't want to hide all or just one with one button, you can specify the numbers of the modules (of the same type) you want to hide in an array. Number Array [3,6,2,7] |
showUrl |
If you have something you want to "do" via visiting a link before showing the module, this is where to put the link, it will be visited (ignoring the result) before showing the module.. Possible values: url |
hideUrl |
If you have something you want to "do" via visiting a link after hiding the module, this is where to put the link, it will be visited (ignoring the result) after hiding the module.. Possible values: url |
gotoUrl |
Use this if want to navigate away to another page. The special value "back" will reload a previous page. This option should be used with a browser and want to exit MM. Possible values: url or back |
An example:
buttons: {
// A number (unique for each button) lowest number will be displayed first...
"1": {
// This button hides everything and uses two symbols.
module: "all",
symbol: "toggle-on",
symbol2: "toggle-off",
},
"2": {
// This is a button with text that changes and a symbol that changes.
// The EXACT module name (case sensitive)
module: "currentweather",
text: "Current Weather on",
text2: "Current Weather off",
symbol: "fas fa-sun",
symbol2: "far fa-sun",
},
"4": {
// A button with only a symbol and an idnum to target a specific weatherforecast module.
module: "weatherforecast",
symbol: "sun-o",
// The ID-number of the "weatherforecast" module (when you have more then one).
idnum: 8,
},
"6": {
// A button with only a symbol and an idnum to target another specific weatherforecast module.
module: "weatherforecast",
symbol: "star-o",
// The ID-number of the other "weatherforecast" module (when you have more then one).
idnum: 6,
},
"8": {
// A button with text and a changing symbol.
module: "clock",
text: "Clock",
symbol: "bell",
symbol2: "bell-slash",
},
"10": {
// A button to show and hide for example a [MMM-MotionEye](https://github.com/CatoAntonsen/MMM-MotionEye) module.
module: "MMM-MotionEye",
idnum: 7,
text: "CAM1",
showUrl: "http://MagicMirrorIP:8080/motioneye/1",
hideUrl: "http://MagicMirrorIP:8080/motioneye/hide/1"
},
}
Here is my CSS settings for the module that I have added to my custom.css to give it the extra special look. :)
/* MMM-Modulebar ------------------------------------*/
.modulebar-button {
margin: 1px;
padding: 1px 1px;
border: 2px solid #fff;
background-color: #fff;
color: #000;
border-radius: 0px;
border-radius: 50%;
width: 60px;
height: 60px;
}
.modulebar-picture {
margin: 0px 0px;
border-radius: 50%;
}
.modulebar-menu {
align-items: flex-start;
}
/*****************************************************/
- Important: unfortunately positioning this module as full screen will result in the menu floating top left. I currently do not know how to fix this but will look into it. If you know how don't hesitate to either write me or send me a pull request!
- If the image is an local path and it does not show. Try different ways to write the local path. If this still does not work then try putting the image in a folder in your MagicMirror folder and use as local path
folder name/image name
. - If only height or width is set for an image the other size will scale to maintain it the image it's original aspect ratio.
- Module name is case sensitive.
- If both the
text
andsymbol
aren't set for a button then the button won't contain anything, but still show the border. - The symbols are all form the Font Awesome website.
- The text may contain HTML tags and will be displayed as HTML.
Copyright (c) 2017 Erik Pettersson
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.