Create msbuild.yml #6
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# This workflow uses actions that are not certified by GitHub. | |
# They are provided by a third-party and are governed by | |
# separate terms of service, privacy policy, and support | |
# documentation. | |
name: MSBuild | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
env: | |
# Path to the solution file relative to the root of the project. | |
SOLUTION_FILE_PATH: hl2.sln | |
# Configuration type to build. | |
# You can convert this to a build matrix if you need coverage of multiple configuration types. | |
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
BUILD_CONFIGURATION: Release | |
# Build architecture | |
BUILD_PLATFORM: Win32 | |
permissions: | |
contents: read | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- name: Checkout repository and submodules | |
- uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- uses: ilammy/msvc-dev-cmd@v1 | |
- name: Add MSBuild to PATH | |
uses: microsoft/setup-msbuild@v1.0.2 | |
- name: Build | |
working-directory: ${{env.GITHUB_WORKSPACE}} | |
# Add additional options to the MSBuild command line here (like platform or verbosity level). | |
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference | |
run: .\creategameprojects_debug.bat && msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} /p:Platform=${{env.BUILD_PLATFORM}} ${{env.SOLUTION_FILE_PATH}} |