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# This workflow uses actions that are not certified by GitHub. | ||
# They are provided by a third-party and are governed by | ||
# separate terms of service, privacy policy, and support | ||
# documentation. | ||
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name: MSBuild | ||
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on: | ||
push: | ||
branches: [ "master" ] | ||
pull_request: | ||
branches: [ "master" ] | ||
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env: | ||
# Path to the solution file relative to the root of the project. | ||
SOLUTION_FILE_PATH: hl2.sln | ||
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# Configuration type to build. | ||
# You can convert this to a build matrix if you need coverage of multiple configuration types. | ||
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | ||
BUILD_CONFIGURATION: Release | ||
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# Build architecture | ||
BUILD_PLATFORM: Win32 | ||
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permissions: | ||
contents: read | ||
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jobs: | ||
build: | ||
runs-on: windows-latest | ||
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steps: | ||
- name: Checkout repository and submodules | ||
uses: actions/checkout@v3 | ||
with: | ||
submodules: recursive | ||
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- name: Add msbuild / cmake / nmake to PATH | ||
uses: ilammy/msvc-dev-cmd@v1 | ||
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- name: Build the app | ||
working-directory: ${{env.GITHUB_WORKSPACE}} | ||
# Add additional options to the MSBuild command line here (like platform or verbosity level). | ||
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference | ||
run: .\creategameprojects_debug.bat && msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} /p:Platform=${{env.BUILD_PLATFORM}} ${{env.SOLUTION_FILE_PATH}} |
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