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Releases: SpaceWalkerRS/signal

Signal API 0.2.0

01 Apr 19:25
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Signal API 0.2.0 Pre-release
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0.2.0

Signal 0.2.0 is available for Minecraft 1.19.3 and 1.19.4.

Changes

  • Signal now depends on the Fabric API.
  • Blocks are no longer limited to emitting a single signal type.

Signal API 0.0.5

06 Aug 17:58
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Signal API 0.0.5 Pre-release
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0.0.5

Fixes

  • getPlacementState for wires returns the wrong block state.
  • hasDirectSignalFrom does not use a block's signal direct signal.
  • Wrong power calculations for redstone torches.
  • Pressure plates do not emit power at all.

Signal API 0.0.4

04 Aug 16:43
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Signal API 0.0.4 Pre-release
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0.0.4

Changes

  • Added template detector rail block
  • Added a handful more utility methods

Fixes

  • Wire connection checks only go one way instead of both ways
  • Wires with only one power level have the wrong color

Signal API 0.0.3

03 Aug 17:43
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Signal API 0.0.3 Pre-release
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0.0.3

Fixes

  • Block state connections for redstone wire types are wrong.
  • Power emitted downwards by redstone wires is always 15 instead of depending on the power stored in the block state

Signal API 0.0.2

03 Aug 16:42
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Signal API 0.0.2 Pre-release
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0.0.2

Fixes

  • Wire type compatibility checks only go one way instead of both ways.

Signal API 0.0.1

02 Aug 20:11
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Signal API 0.0.1 Pre-release
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0.0.1

Signal is an API for adding redstone-like blocks. While it does not have any utilities for adding blocks in general, it abstracts the concept of redstone power and handles the interactions between different signal types.

  • Added API for adding custom signal types and wire types.
  • Added API for adding custom signal sources, analog signal sources, signal consumers, and wires.
  • Implemented handling of different signal and wire types.
  • Added template blocks for most signal sources in the Vanilla game.