-
Notifications
You must be signed in to change notification settings - Fork 48
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Attack stop #684
Comments
When you cast something your current action is cancelled and you have to attack again, it's the normal behaviour. My current action is wrestling |
i have found instances where you do not hit them back but appear to be in combat, even when you get hit. |
im using this for workaround, maybe a better solution on core is the way... ON=@SpellSelect |
Afair i solved that as a player using the attacklast macro, i can be wrong. |
Guys, common.. This is a huge problem for PvP. Behaviour changed comparing to 56b. Moreover This needs to be fixed. This is 56b behaviour, char continues to attack automatically. bandicam.2021-10-28.04-38-27-774.mp4 |
LastATtack macro works here with client 7.0.20. |
@drk84
So attacklasts's target swtiched from 1st to 2nd dummy after spell cast. attack_cast_bug.mp4 |
Another video, same scenario, but after I press "attacklast" and just come to the second dummy, my char automatically starts attacking it. Somehow spell cast switched uid of char which should be attacked on "attacklast" bandicam.2021-10-28.21-00-40-279.mp4 |
We could see how it is done at sphere56 |
It also happens with healing? or any other skill? or just magery? |
if you attack and cast spell the fight is canceled for your char, the other stay on fight
the both stays on war mode
tested in pvp
The text was updated successfully, but these errors were encountered: