#SKTileMapExample SKTileMapExample is a simple top down example of using Apple’s new SKTileMap API with an analog touch controller.
##Analog Touch Controller The analog touch controller appears where the user touches making it easy to control the character without concerning themselves with finger placement.
When moved within the inner circle it controls the direction of the player without moving him. This makes it easy to look at something near without moving all over the place.
When moved outside the inner circle it controls movement and normalizes
##Camera
Camera is set to follow the player while not going outside the map bounds.
##Player
Player is created from a single sprite sheet.
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