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Welcome to CompSL. A simple, pretty fast bytecode interpreted scripting language.
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Spudd86/compsl
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README ====== Welcome to CompSL. A simple, pretty fast bytecode interpreted scripting language. Copyright Thomas Jones and John Peberdy. Licensed under GPL. See LICENSE. Current homepage: http://peberdy.ca/jp/projects/compsl.html Thomas -- spudd86.2 ------- ---- at ----------- ------- gmail ------ ---------- dot com - John -- john ------------ ---- at ------------ ------ peberdy ----- --------- dot ca --- Please let us know if you find this code useful! For help with the makefile type: $ make help Before compiling run ./configure to detect compilation settings (note configure script is NOT autoconf based) The API is specified in src/extern/compsl.h The scripting language is C like. Files are known as "compartments" and are made up of "cubbyholes". A declare cubby is required in each compartment and it specifies variables, either vars local to the compartment or global ones. A virtual machine ("VM") has zero or more compartments. There are currently no internal function calls implemented, however CSL code can call "user functions", which call C code. - See src/test/*.csl for examples of CSL language. - See src/test/test-(comp|torture).c for simple examples of API usage. API Walkthrough =============== 1. Initialize the virtual machine VM *vm=createVM(); 2. If desired add functions to the VM addPrintLibToVm(vm); addDebugLibToVm(vm); or addFunc(vm, &some_c_function, "cslVisibleName", "float",false,true)); (see compsl.h for more details) 3. If desired specify global variables, then *fooVar will contain the updated value of the CSL variable "foo" after each run. float *fooVar = vm_addFloat(vm,"foo"); 4. Instantiate some compartments compart *com1=createComp(vm); compart *com2=createComp(vm); 5. If desired add some local variables to each compartment, Similar to globals int32_t *x = com_addInt(com1,"x"); 6. For each compartment compile a CSL file. char * cslString = ".."; ret1 = fileCompile("src/cslFile.csl", com1); ret2 = stringCompile(cslString, com2); 7. Run some cubbyholes cubbyid = getCubbyID(com1,"init"); runCubbyhole(com1, cubbyid); cubbyid = getCubbyID(com2,"init"); runCubbyhole(com2, cubbyid); cubbyid = getCubbyID(com1,"run"); while(*x!=42) runCubbyhole(com1, cubbyid); 8. Clean up destroyComp(com1); destroyComp(com2); destroyVM(vm); Notes ===== - You can redeclare globals in different compartments as many times as you like without warning. Actually any variable you can declare multiple times. - Steps 2 through 6 inclusive can be in any order as long as step 4 is before steps 5 and 6. - The interpreter is not bulletproof, hence its recommended that you do not use the interpreter by itself - Lots of math functions are implemented as their own bytecode here is a list: abs absf sin cos tan asin acos atan sqrt ln floor ceil rand - random number between 0 and 1 (floating point) atan2 pow min max minf maxf hypot for everything but rand, they are equivalent to the C standard library function of the same name.
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