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@Punitkumar756 Punitkumar756 commented Dec 13, 2025

Major Enhancements Added:

  1. Scroll Progress Bar
  2. Animated Background Grid
  3. Floating Particles
  4. Mouse Parallax Effects
  5. Live Stats Section
  6. Scroll Indicator
  7. Enhanced Card Animations
  8. New Comparison Section
  9. Enhanced CTA Section
  10. Footer
  11. Better Typography
  12. More Animations

Summary by CodeRabbit

  • New Features

    • Added animated scroll progress bar and parallax scrolling effects
    • Introduced "How It Works" multi-step section with interactive cards
    • Added "Why Better" comparison showcase
    • Enhanced CTA section with improved visuals
  • Style

    • Added animation effects (shimmer, slide-in, scale, float, gradient)
    • Implemented glassmorphism styling and gradient text effects
    • Enhanced hero section with animated gradients and visual polish

✏️ Tip: You can customize this high-level summary in your review settings.

Punitkumar756 added 2 commits December 13, 2025 18:07
Copilot AI review requested due to automatic review settings December 13, 2025 12:49
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coderabbitai bot commented Dec 13, 2025

Walkthrough

The pull request introduces a comprehensive homepage redesign with new animations and interactive features: updated global CSS with custom animation keyframes and utility classes, a major app/page.tsx overhaul adding parallax effects, scroll progress tracking, and multiple new sections (How It Works, Why Better, Comparison, enhanced CTA), plus a configuration constant extraction in utils/config.ts.

Changes

Cohort / File(s) Summary
Global styling & animations
app/globals.css
Updated Inter font import with weights 800 and 900; added keyframe animations (gradient, float, pulse-glow, shimmer, slideInFromBottom, scaleIn); introduced animation utility classes and UI enhancements (smooth scroll, card hover effects, glassmorphism, text gradient, parallax container, custom scrollbar). Note: animation suite defined twice in the file, creating duplication.
Homepage UI redesign
app/page.tsx
Comprehensive overhaul replacing static sections with dynamic, animated layouts: parallax background with scroll progress bar and floating particles; IntersectionObserver-based section visibility tracking with per-section rendering states; enhanced hero with gradient title, live stats, and updated CTAs; multi-card feature list with hover animations; new "How It Works", "Why Better", and "Comparison" sections; enhanced CTA section with orbs and feature grid; added footer. New imports: CardContent from @/components/ui/card and expanded icon set from lucide-react (CheckCircle2, TrendingUp, Users, Network, Sparkles, Rocket, DollarSign, BarChart3, Code, Lock, Globe).
Configuration
utils/config.ts
Introduced module-level projectId constant derived from NEXT_PUBLIC_PROJECT_ID environment variable with hard-coded fallback; refactored getDefaultConfig to use this constant instead of inline env variable access.

Estimated code review effort

🎯 4 (Complex) | ⏱️ ~45 minutes

  • app/globals.css: CSS duplication requires verification of intent; animation and utility class definitions need validation for correctness and consistency.
  • app/page.tsx: Substantial logic density with multiple new interactive patterns (IntersectionObserver, scroll tracking, parallax calculations); numerous new sections and state management; ensure proper cleanup of event listeners and observer references to prevent memory leaks; validate hover and visibility state logic across all new cards and sections.
  • utils/config.ts: Lower complexity but impacts initialization; verify fallback behavior aligns with deployment configurations.

Possibly related PRs

  • PR #8: Overlapping UI file modifications to app/page.tsx with presentation changes including typography, spacing, and card-related styling; coordinate to avoid merge conflicts and ensure consistent design direction.

Poem

🐰 Behold! The homepage springs to life,
With scrolling dances, glow so bright,
Parallax swirls and cards that float—
A feast for eyes in every note!
New sections bloom, animations gleam,
Our Oracle shines in every dream!

Pre-merge checks and finishing touches

❌ Failed checks (1 warning, 1 inconclusive)
Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. You can run @coderabbitai generate docstrings to improve docstring coverage.
Title check ❓ Inconclusive The title 'Enhancement the ui' is vague and contains grammatical issues. While it references UI enhancements which are present in the changeset, it fails to clearly identify the specific primary changes (e.g., animations, parallax effects, new sections). Consider a more specific title like 'Add animations, parallax effects, and enhanced UI sections' to clearly communicate the main changes to reviewers scanning the history.
✅ Passed checks (1 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
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Actionable comments posted: 3

🧹 Nitpick comments (5)
app/globals.css (2)

214-217: Consider accessibility for scroll-behavior: smooth.

Users with vestibular disorders may experience discomfort with smooth scrolling. Consider respecting the prefers-reduced-motion media query:

 /* Smooth scroll behavior */
 html {
-  scroll-behavior: smooth;
+  scroll-behavior: smooth;
+}
+
+@media (prefers-reduced-motion: reduce) {
+  html {
+    scroll-behavior: auto;
+  }
 }

252-268: Custom scrollbar styling is webkit-only.

Firefox users won't see the custom scrollbar. For broader support, add Firefox properties:

 /* Custom scrollbar */
+* {
+  scrollbar-width: thin;
+  scrollbar-color: oklch(0.7 0.18 270) oklch(0.08 0 0);
+}
+
 ::-webkit-scrollbar {
   width: 10px;
 }
app/page.tsx (3)

22-35: Performance: Consider throttling high-frequency event handlers.

mousemove and scroll events fire very frequently (60+ times/second), and each call triggers setState, causing re-renders. This may cause jank on lower-end devices.

Consider throttling these handlers:

import { useCallback, useRef } from 'react'

// Inside component:
const throttleRef = useRef<number>(0)

const handleMouseMove = useCallback((e: MouseEvent) => {
  if (Date.now() - throttleRef.current > 16) { // ~60fps
    throttleRef.current = Date.now()
    setMousePosition({ x: e.clientX, y: e.clientY })
  }
}, [])

348-362: Cleanup: Remove redundant checkmark symbols from strings.

The feature strings include "✓" characters, but you're also rendering CheckCircle2 icons. This creates redundancy and may confuse screen readers.

                   {[
-                    "✓ Permissionless creation",
-                    "✓ Built-in liquidity via bonding curves",
+                    "Permissionless creation",
+                    "Built-in liquidity via bonding curves",
                     // ... etc
                   ].map((feature, idx) => (

Apply the same cleanup to the "Traditional Oracles" list (lines 373-388) which has both "✗" in strings and a separate <span> with "✗".


440-446: Footer copyright year is hardcoded.

The year "2025" will become stale. Consider making it dynamic:

-          <p>© 2025 Orb Oracle. Decentralized price discovery for everyone.</p>
+          <p>© {new Date().getFullYear()} Orb Oracle. Decentralized price discovery for everyone.</p>
📜 Review details

Configuration used: CodeRabbit UI

Review profile: CHILL

Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between e32af44 and ce3ad3b.

⛔ Files ignored due to path filters (1)
  • package-lock.json is excluded by !**/package-lock.json
📒 Files selected for processing (3)
  • app/globals.css (2 hunks)
  • app/page.tsx (3 hunks)
  • utils/config.ts (1 hunks)
🧰 Additional context used
🧬 Code graph analysis (2)
utils/config.ts (1)
providers/web3-provider.js (1)
  • projectId (11-11)
app/page.tsx (2)
components/ui/button.tsx (1)
  • Button (59-59)
components/ui/card.tsx (5)
  • Card (85-85)
  • CardHeader (86-86)
  • CardTitle (88-88)
  • CardContent (91-91)
  • CardDescription (90-90)
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (1)
  • GitHub Check: Agent
🔇 Additional comments (2)
app/globals.css (1)

129-244: Animation utilities look well-structured.

The keyframes and utility classes are cleanly organized with reasonable animation durations. The glassmorphism and text-gradient effects follow current design patterns.

app/page.tsx (1)

37-56: IntersectionObserver implementation looks solid.

The observer setup with proper cleanup and the section visibility tracking pattern is well-implemented. The threshold of 0.1 is reasonable for triggering animations as sections come into view.

Comment on lines +63 to +67
// Parallax offset calculation
const parallaxOffset = {
x: (mousePosition.x - window.innerWidth / 2) / 50,
y: (mousePosition.y - window.innerHeight / 2) / 50
}
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⚠️ Potential issue | 🔴 Critical

SSR error: window accessed during render phase.

Accessing window directly in the component body (outside useEffect) will crash during server-side rendering since window is undefined on the server.

   // Parallax offset calculation
-  const parallaxOffset = {
-    x: (mousePosition.x - window.innerWidth / 2) / 50,
-    y: (mousePosition.y - window.innerHeight / 2) / 50
-  }
+  const parallaxOffset = mounted ? {
+    x: (mousePosition.x - (typeof window !== 'undefined' ? window.innerWidth : 0) / 2) / 50,
+    y: (mousePosition.y - (typeof window !== 'undefined' ? window.innerHeight : 0) / 2) / 50
+  } : { x: 0, y: 0 }

Or better, store window dimensions in state updated via the existing useEffect.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
// Parallax offset calculation
const parallaxOffset = {
x: (mousePosition.x - window.innerWidth / 2) / 50,
y: (mousePosition.y - window.innerHeight / 2) / 50
}
// Parallax offset calculation
const parallaxOffset = mounted ? {
x: (mousePosition.x - (typeof window !== 'undefined' ? window.innerWidth : 0) / 2) / 50,
y: (mousePosition.y - (typeof window !== 'undefined' ? window.innerHeight : 0) / 2) / 50
} : { x: 0, y: 0 }
🤖 Prompt for AI Agents
In app/page.tsx around lines 63 to 67, the code reads
window.innerWidth/innerHeight during render which breaks SSR; instead add state
for viewport size (e.g., width and height) initialized to safe defaults (or
null) and update that state inside your existing useEffect that runs on mount
and on resize, then compute parallaxOffset using the state values (or fall back
to zero) so no direct window access happens during server render.

Comment on lines +124 to +137
<div className="absolute inset-0 z-0 overflow-hidden pointer-events-none">
{[...Array(20)].map((_, i) => (
<div
key={i}
className="absolute w-2 h-2 bg-primary/30 rounded-full animate-float"
style={{
left: `${Math.random() * 100}%`,
top: `${Math.random() * 100}%`,
animationDelay: `${Math.random() * 3}s`,
animationDuration: `${3 + Math.random() * 4}s`
}}
/>
))}
</div>
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⚠️ Potential issue | 🔴 Critical

Hydration mismatch: Math.random() in render produces different values on server vs client.

The floating particles use Math.random() for positioning, which will generate different values during SSR and client hydration, causing React hydration errors.

         {/* Floating particles effect */}
         <div className="absolute inset-0 z-0 overflow-hidden pointer-events-none">
-          {[...Array(20)].map((_, i) => (
+          {mounted && [...Array(20)].map((_, i) => (
             <div
               key={i}
               className="absolute w-2 h-2 bg-primary/30 rounded-full animate-float"
               style={{
-                left: `${Math.random() * 100}%`,
-                top: `${Math.random() * 100}%`,
-                animationDelay: `${Math.random() * 3}s`,
-                animationDuration: `${3 + Math.random() * 4}s`
+                left: `${(i * 17 + 5) % 100}%`,
+                top: `${(i * 23 + 7) % 100}%`,
+                animationDelay: `${(i * 0.15) % 3}s`,
+                animationDuration: `${3 + (i % 4)}s`
               }}
             />
           ))}
         </div>

Using deterministic values based on index avoids hydration issues while still providing visual variety.

Committable suggestion skipped: line range outside the PR's diff.

🤖 Prompt for AI Agents
In app/page.tsx around lines 124 to 137, the floating particle positions use
Math.random() during render which differs between server and client causing
hydration mismatches; replace the non-deterministic Math.random() calls with
deterministic values derived from the particle index (e.g., a simple index-based
pseudo-random function or a seeded PRNG) or compute the random values once on
the client after mount and render a placeholder during SSR; ensure the
style.left/top/animationDelay/animationDuration are generated deterministically
from the index (or from client-only state populated in useEffect) so server and
client markup match.

Comment on lines +12 to +13
// Fallback project ID for development (get your own at https://cloud.walletconnect.com)
const projectId = process.env.NEXT_PUBLIC_PROJECT_ID || 'a1b2c3d4e5f6g7h8i9j0k1l2m3n4o5p6'
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⚠️ Potential issue | 🟠 Major

Avoid committing placeholder/hardcoded project IDs to source control.

The fallback 'a1b2c3d4e5f6g7h8i9j0k1l2m3n4o5p6' looks like a placeholder and will likely fail in production. Additionally, providers/web3-provider.js (line 10) has a different hardcoded project ID "be36d80bd82aef7bdb958bb467c3e570", creating inconsistency.

Consider:

  1. Throwing an error if NEXT_PUBLIC_PROJECT_ID is missing in production
  2. Consolidating project ID management to a single source
  3. Using .env.example to document required environment variables
 // Fallback project ID for development (get your own at https://cloud.walletconnect.com)
-const projectId = process.env.NEXT_PUBLIC_PROJECT_ID || 'a1b2c3d4e5f6g7h8i9j0k1l2m3n4o5p6'
+const projectId = process.env.NEXT_PUBLIC_PROJECT_ID
+
+if (!projectId) {
+  throw new Error('NEXT_PUBLIC_PROJECT_ID environment variable is required')
+}
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
// Fallback project ID for development (get your own at https://cloud.walletconnect.com)
const projectId = process.env.NEXT_PUBLIC_PROJECT_ID || 'a1b2c3d4e5f6g7h8i9j0k1l2m3n4o5p6'
// Fallback project ID for development (get your own at https://cloud.walletconnect.com)
const projectId = process.env.NEXT_PUBLIC_PROJECT_ID
if (!projectId) {
throw new Error('NEXT_PUBLIC_PROJECT_ID environment variable is required')
}

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Pull request overview

This PR significantly enhances the homepage UI by adding 12 major interactive features including scroll progress tracking, animated backgrounds, floating particles, mouse parallax effects, live stats, and comprehensive new content sections. The changes transform a simple landing page into an immersive, animated experience.

Key Changes

  • Added interactive animations and effects (scroll progress bar, parallax, floating particles, gradient animations)
  • Expanded homepage content with new sections: "How It Works", "Why Choose Orb Oracle", "Comparison", and enhanced CTA
  • Implemented client-side state management for animations and scroll tracking with React hooks
  • Added extensive custom CSS animations and effects

Reviewed changes

Copilot reviewed 3 out of 4 changed files in this pull request and generated 15 comments.

File Description
utils/config.ts Added hardcoded fallback WalletConnect project ID for development environments
package-lock.json Updated peer dependency flags for multiple packages
app/page.tsx Converted to client component with extensive UI enhancements, animations, and new content sections
app/globals.css Added custom keyframe animations, font weights, and styling utilities for interactive effects

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} from '@rainbow-me/rainbowkit'

// Fallback project ID for development (get your own at https://cloud.walletconnect.com)
const projectId = process.env.NEXT_PUBLIC_PROJECT_ID || 'a1b2c3d4e5f6g7h8i9j0k1l2m3n4o5p6'
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This hardcoded fallback project ID should not be committed to the repository. Even if it's a development fallback, hardcoding credentials in source code is a security risk. If this project ID is compromised or rate-limited, it affects all users of the application. Consider throwing an error in development when the environment variable is missing, or use a separate development configuration file that's gitignored.

Copilot uses AI. Check for mistakes.
Comment on lines +23 to +35
const handleMouseMove = (e: MouseEvent) => {
setMousePosition({ x: e.clientX, y: e.clientY })
}

// Scroll progress tracking
const handleScroll = () => {
const totalHeight = document.documentElement.scrollHeight - window.innerHeight
const progress = (window.scrollY / totalHeight) * 100
setScrollProgress(progress)
}

window.addEventListener('mousemove', handleMouseMove)
window.addEventListener('scroll', handleScroll)
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The mouse move and scroll event listeners should be throttled or debounced to improve performance. On every mouse movement and scroll, React state is being updated, which triggers re-renders. This can cause performance issues, especially on lower-end devices. Consider using requestAnimationFrame or a throttle utility to limit the frequency of state updates.

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Comment on lines +188 to 192
<div className="absolute bottom-8 left-1/2 transform -translate-x-1/2 z-10 animate-bounce">
<div className="w-6 h-10 border-2 border-primary/50 rounded-full flex justify-center">
<div className="w-1 h-3 bg-primary rounded-full mt-2 animate-pulse"></div>
</div>
</div>
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This scroll indicator lacks accessibility attributes. The animated scroll indicator should have appropriate ARIA labels to inform screen reader users of its purpose. Consider adding role="presentation" or aria-hidden="true" since it's purely decorative, or add descriptive aria-label if it's meant to be interactive.

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Comment on lines +147 to +149
<div className="bg-gradient-to-r from-primary via-purple-400 to-pink-400 bg-clip-text text-transparent animate-gradient">
The Price of Everything
</div>
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The animated gradient text may have insufficient color contrast in certain states of the animation, which could make it difficult to read for users with visual impairments. The gradient uses primary, purple-400, and pink-400 colors which may not meet WCAG AA contrast requirements against the background. Consider testing the contrast ratio throughout the animation cycle or using a more contrasting color palette.

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<div className="absolute inset-0 z-0 overflow-hidden pointer-events-none">
{[...Array(20)].map((_, i) => (
<div
key={i}
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Using array indices as React keys is an anti-pattern when the array is static and never changes. While this technically works for a static decorative array, it's better practice to generate stable unique IDs. This isn't critical for decorative elements but could lead to issues if the particle array is ever made dynamic.

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Comment on lines +72 to +77
<div className="fixed top-0 left-0 w-full h-1 bg-transparent z-50">
<div
className="h-full bg-gradient-to-r from-primary via-purple-400 to-primary transition-all duration-300"
style={{ width: `${scrollProgress}%` }}
/>
</div>
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The scroll progress bar lacks semantic meaning and accessibility attributes. This purely visual indicator should have aria-hidden="true" to prevent screen readers from announcing it. Additionally, consider adding aria-live regions for significant scroll milestones if this information is important for users.

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{/* Footer */}
<footer className="border-t border-border py-8 relative z-10">
<div className="container mx-auto px-4 text-center text-sm text-muted-foreground">
<p>© 2025 Orb Oracle. Decentralized price discovery for everyone.</p>
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The copyright year is hardcoded to 2025. This should be dynamically generated using new Date().getFullYear() to ensure it stays current as years pass, or use a range format like "2025-present" to avoid manual updates.

Suggested change
<p>© 2025 Orb Oracle. Decentralized price discovery for everyone.</p>
<p>© {new Date().getFullYear()} Orb Oracle. Decentralized price discovery for everyone.</p>

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<div className="grid grid-cols-3 gap-6 max-w-2xl mx-auto mt-12">
<div className="bg-card/30 backdrop-blur border border-primary/20 rounded-lg p-4 hover:bg-card/50 transition-all duration-300 hover:scale-105">
<Rocket className="h-6 w-6 text-primary mx-auto mb-2" />
<div className="text-2xl font-bold text-primary"></div>
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The infinite symbol "∞" used here might not be immediately clear to all users and lacks a proper semantic description. While the text "Permissionless" helps, consider adding a tooltip or aria-label to clarify what this symbol represents in context.

Suggested change
<div className="text-2xl font-bold text-primary"></div>
<div className="text-2xl font-bold text-primary" aria-label="Unlimited" title="Unlimited"></div>

Copilot uses AI. Check for mistakes.
Comment on lines +131 to +212
@keyframes gradient {
0%, 100% {
background-position: 0% 50%;
}
50% {
background-position: 100% 50%;
}
}

@keyframes float {
0%, 100% {
transform: translateY(0px);
}
50% {
transform: translateY(-20px);
}
}

@keyframes pulse-glow {
0%, 100% {
box-shadow: 0 0 20px rgba(168, 85, 247, 0.4);
}
50% {
box-shadow: 0 0 40px rgba(168, 85, 247, 0.8);
}
}

@keyframes shimmer {
0% {
background-position: -1000px 0;
}
100% {
background-position: 1000px 0;
}
}

@keyframes slideInFromBottom {
0% {
opacity: 0;
transform: translateY(30px);
}
100% {
opacity: 1;
transform: translateY(0);
}
}

@keyframes scaleIn {
0% {
opacity: 0;
transform: scale(0.9);
}
100% {
opacity: 1;
transform: scale(1);
}
}

.animate-gradient {
background-size: 200% 200%;
animation: gradient 3s ease infinite;
}

.animate-float {
animation: float 3s ease-in-out infinite;
}

.animate-pulse-glow {
animation: pulse-glow 2s ease-in-out infinite;
}

.animate-shimmer {
animation: shimmer 2s linear infinite;
}

.animate-slide-in {
animation: slideInFromBottom 0.6s ease-out;
}

.animate-scale-in {
animation: scaleIn 0.5s ease-out;
}
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The custom animations defined here don't respect user motion preferences. All keyframe animations should include a prefers-reduced-motion media query to disable or reduce animations for users who have indicated motion sensitivity. This is important for accessibility and preventing discomfort or vestibular issues for users with motion disorders.

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Comment on lines +253 to +268
::-webkit-scrollbar {
width: 10px;
}

::-webkit-scrollbar-track {
background: oklch(0.08 0 0);
}

::-webkit-scrollbar-thumb {
background: oklch(0.7 0.18 270);
border-radius: 5px;
}

::-webkit-scrollbar-thumb:hover {
background: oklch(0.6 0.15 270);
}
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Custom scrollbar styling only works in WebKit browsers (Chrome, Safari, Edge). Firefox users won't see these custom scrollbar styles. Consider adding Firefox-compatible scrollbar styling using 'scrollbar-width' and 'scrollbar-color' properties to ensure a consistent experience across browsers.

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