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Bump version to 1.6.4, add release notes
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yaakov-h committed Aug 3, 2015
1 parent d896dea commit 506e176
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4 changes: 2 additions & 2 deletions SteamKit2/SteamKit2.nuspec
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<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
<metadata>
<id>SteamKit2</id>
<version>1.6.3</version>
<version>1.6.4</version>
<title>SteamKit2</title>
<authors>voided, netshroud</authors>
<licenseUrl>https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt</licenseUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>.NET library that aims to interoperate with the Steam network.</description>
<summary />
<releaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.3</releaseNotes>
<releaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.4</releaseNotes>
<copyright />
<tags>steam networking steamkit</tags>
<dependencies>
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2 changes: 1 addition & 1 deletion SteamKit2/SteamKit2/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "1.6.3.*" )]
[assembly: AssemblyVersion( "1.6.4.*" )]

#if DEBUG
[assembly: InternalsVisibleTo( "Tests" )]
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22 changes: 22 additions & 0 deletions SteamKit2/SteamKit2/changes.txt
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------------------------------------------------------------------------------
v 1.6.4 Aug 03, 2015
------------------------------------------------------------------------------
* Added smarter server selection logic.
* Added ability to load initial server list from Steam Directory Web API. See `SteamDirectory.Initialize`.
* Added ability to persist internal server list. See Sample 7 for details.
* Added `SteamFriends.InviteUserToChat`.
* Added support in `SteamUser` for passwordless login with a login key.
* Added `NumChatMembers`, `ChatRoomName` and `ChatMembers` to `ChatEnterCallback`.
* Added new API for callback subscriptions, `CallbackManager.Subscribe`.
* Added `SteamApps.RequestFreeLicense` to request Free On-Demand licences.
* Exposed `ClientOSType` and `ClientLanguage` when logging in as a specific or as an anonymous user.
* Fixed `KeyValue` binary deserialization returning a dummy parent node containing the actually deserialized `KeyValue`. You must change to the new `Try`-prefixed methods to adopt the fixed behavior.
* Updated Steam enums and protobufs.
* Updated game-related GC messages and protobufs.

DEPRECATIONS
* `ICallbackMsg.IsType<>` and `ICallbackMsg.Handle<>` are deprecated and will be removed soon in a future version of SteamKit. Please use `CallbackManager.Subscribe` instead.
* `Callback<T>` is deprecated and will be removed in a future version of SteamKit. Please use `CallbackManager.Subscribe` instead.
* `KeyValue.ReadAsBinary` and `KeyValue.LoadAsBinary` are deprecated and will be removed in a future version of SteamKit. Use the `Try`-prefixed methods as outlined above.


------------------------------------------------------------------------------
v 1.6.3 Jun 20, 2015
------------------------------------------------------------------------------
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