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Bump version to 1.6.5, add release notes.
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voided committed Oct 17, 2015
1 parent fc65668 commit a66e96a
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Showing 3 changed files with 19 additions and 4 deletions.
4 changes: 2 additions & 2 deletions SteamKit2/SteamKit2.nuspec
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<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
<metadata>
<id>SteamKit2</id>
<version>1.6.4</version>
<version>1.6.5</version>
<title>SteamKit2</title>
<authors>voided, netshroud</authors>
<licenseUrl>https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt</licenseUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>.NET library that aims to interoperate with the Steam network.</description>
<summary />
<releaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.4</releaseNotes>
<releaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.5</releaseNotes>
<copyright />
<tags>steam networking steamkit</tags>
<dependencies>
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4 changes: 2 additions & 2 deletions SteamKit2/SteamKit2/Properties/AssemblyInfo.cs
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[assembly: AssemblyConfiguration( "" )]
[assembly: AssemblyCompany( "SteamRE Team" )]
[assembly: AssemblyProduct( "SteamKit2" )]
[assembly: AssemblyCopyright( "Copyright © SteamRE Team 2014" )]
[assembly: AssemblyCopyright( "Copyright © SteamRE Team 2015" )]
[assembly: AssemblyTrademark( "" )]
[assembly: AssemblyCulture( "" )]

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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "1.6.4.*" )]
[assembly: AssemblyVersion( "1.6.5.*" )]

#if DEBUG
[assembly: InternalsVisibleTo( "Tests" )]
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15 changes: 15 additions & 0 deletions SteamKit2/SteamKit2/changes.txt
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------------------------------------------------------------------------------
v 1.6.5 Oct 17, 2015
------------------------------------------------------------------------------
* Added inventory service unified protobufs.
* Added the ability to specify the client's prefered Cell ID in `LogOnDetails.CellID`. (pr #148)
* `KeyValue` objects can now be serialized (both text and binary) to streams with `SaveToStream`.
* Fixed an issue with `CDNClient` session initialization involving sessionid values.
* Added setter for `KeyValue`'s indexer operator.
* Added `ELeaderboardDisplayType` and various leaderboard retrieval functions to `SteamUserStats`. (pr #153)
* Implemented machine id support for logon for when the Steam servers inevitably require it. (pr #152)
* Fixed case where logging on with a different account could lead to an anonymous logon instead. (bug #160)
* `SteamFriends.SetPersonaName` now supports `JobID`s and has a new associated callback: `PersonaChangeCallback`
* Updated game-related GC messages and protobufs.


------------------------------------------------------------------------------
v 1.6.4 Aug 03, 2015
------------------------------------------------------------------------------
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