-
-
Notifications
You must be signed in to change notification settings - Fork 851
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Zodiacal light practically invisible with the slightest light pollution #1489
Comments
Not a bug, just a need for further tweaking. Indeed LP (Bortle index) is the primary ZL killer. The primary question is how accurate the Bortle scale and also its implementation in Stellarium really are. I know an expert on light pollution who is not really happy with it and how Stellarium uses it. However, there is a mix of: eye adaptation; screen brightness; screen environment brightness; observer expectation and experience, and certainly more factors. I hardly get to observe it, but implemented it after a visit in a pristine-sky location in Namibia's highlands (no LP, low extinction). I never saw it so bright again. I would have to return there (want to, at some time...) to improve the visual balancing. You can tweak the values in code and suggest a better match. The extinction should be kept at reasonable levels (definitely >0.10) in the process. I want to give the sky brightness module a thorough review later this year. |
Thank you @Atque for suggesting this enhancement. |
@gzotti I could play around with the values a bit to see if I can find something more useful. If I do, I might create a PR. |
See also #1504 |
Please check the fresh version (development snapshot) of Stellarium: |
Please check the latest stable version of Stellarium: |
I'm not quite sure if this is really a bug (I've seen the comments in the code, and it seems intentional).
The zodiacal light is almost completely invisible if the light pollution is set to 2 or above. However, in reality, a Bortle 2 site would show a great deal of zodiacal light. I've seen it from a Bortle 4 area, quite impressive.
However, if one sets the extinction coefficient to 0.0, then the zodiacal light is displayed more realistically. Visible until about Bortle 4. Compare these two screenshots with light pollution set at 2:
With extinction = 0.2:
With extinction = 0.0:
I find it unrealistic.
The text was updated successfully, but these errors were encountered: