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Issues: StevensSEC/pokemonbattlelib
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Issues list
Type matchup test is flaky
bug
Something isn't working
testing
Issues pertaining to tests
#381
opened May 17, 2021 by
adapap
Draco meteor should decrease the user's special attack by 2.
bug/inaccuracy
Behavior doesn't match what is in-game
bug
Something isn't working
component/battle
Pertains to battles in particular
has-premade-tests
This issue has premade tests that are already present on the main branch, just disabled.
#379
opened May 15, 2021 by
dyc3
drain/recoil should be calculated using damage actually dealt to the pokemon, not the damage transaction's value.
bug
Something isn't working
component/battle
Pertains to battles in particular
#377
opened May 10, 2021 by
dyc3
BattleRules + Tests
component/battle
Pertains to battles in particular
difficulty/medium
testing
Issues pertaining to tests
#358
opened Apr 29, 2021 by
adapap
Items should not be usable on fainted Pokemon
bug
Something isn't working
#335
opened Apr 12, 2021 by
adapap
Need to be able to determine if the target of an attack moved first
component/battle
Pertains to battles in particular
difficulty/hard
feature
New feature or request
#325
opened Apr 9, 2021 by
dyc3
"Grounded" pokemon must be able to take damage from ground moves, regardless of type effectiveness.
component/battle
Pertains to battles in particular
difficulty/medium
feature
New feature or request
#320
opened Apr 6, 2021 by
dyc3
Damage Transaction does not fail if 0 damage is dealt
bug
Something isn't working
testing
Issues pertaining to tests
#316
opened Apr 6, 2021 by
adapap
Move: Mirror Coat
component/battle
Pertains to battles in particular
difficulty/medium
feature
New feature or request
#313
opened Apr 5, 2021 by
dyc3
Damage transaction should include if the damage was a critical hit
component/battle
Pertains to battles in particular
difficulty/easy
feature
New feature or request
#312
opened Apr 5, 2021 by
dyc3
Move: Oder Sleuth
component/battle
Pertains to battles in particular
difficulty/easy
feature
New feature or request
#311
opened Apr 4, 2021 by
dyc3
Move: Magnet Rise
component/battle
Pertains to battles in particular
difficulty/easy
feature
New feature or request
#310
opened Apr 4, 2021 by
dyc3
Ability: Scrappy
component/battle
Pertains to battles in particular
difficulty/easy
feature
New feature or request
has-premade-tests
This issue has premade tests that are already present on the main branch, just disabled.
#309
opened Apr 4, 2021 by
dyc3
Moves that have Pertains to battles in particular
difficulty/easy
feature
New feature or request
FlagPunch
should have 1.2x power if user has the ability Iron Fist
component/battle
#305
opened Apr 4, 2021 by
dyc3
Reason
of multiple transactions is not checked in tests
bug
#290
opened Mar 26, 2021 by
adapap
Pokemon generation tools for adding moves without having to specify them every time
blocked/needs-other
This is blocked pending some other change
component/pokedex
Pertains to the pokedex, or generating pokemon in particular
difficulty/medium
feature
New feature or request
#268
opened Mar 19, 2021 by
dyc3
Missing data: Gengar's ability in gen 4
bug/inaccuracy
Behavior doesn't match what is in-game
bug
Something isn't working
component/pokedex
Pertains to the pokedex, or generating pokemon in particular
difficulty/easy
#267
opened Mar 18, 2021 by
dyc3
Item: Light Clay
blocked/needs-other
This is blocked pending some other change
feature
New feature or request
#248
opened Mar 12, 2021 by
adapap
Item: Grip Claw
blocked/needs-other
This is blocked pending some other change
feature
New feature or request
#246
opened Mar 12, 2021 by
adapap
Pokemon should learn certain moves on level up
component/pokedex
Pertains to the pokedex, or generating pokemon in particular
difficulty/medium
feature
New feature or request
#239
opened Mar 12, 2021 by
dyc3
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