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Quilt document language
StoneyJackson edited this page Feb 10, 2012
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1 revision
The Quilt language(s) is influenced by the architecture. Therefore the language cannot be completely defined until the architecture is nailed down.
I've come full circle. I've finally convinced myself that Quilt should run
server-side. I really wanted it to run client-side with all the other cool
kids: HTML, CSS, and JavaScript. But there are too many advantages to
running server-side.
* Server-side content can be loaded without making additional
HTTP requests.
* But if you want to load a page through HTTP, no problem.
* You could also execute a command/script/program on the server
for its output.
* It could be implemented in a myriad of languages without a client's
need to know.
I want the Quilt syntax to be simple for and familiar to web developers.
Traditional paths and URLs will be used to fetch content. CSS selectors
will be used to cull fetched content and identify elements to be modified.
About the only new syntax will be a set of operators for performing
modifications.
Below is a simple example that produces a web page based on base.html, but
with a different title and content.
file(../base.html) {
title,#title{ = 'Quilt' }
#content{ = '
Quilt allows web developers to stich together content from
different sources into pattern. Sources of content are fetched
from the local file system or from the web. Patterns take the
form of an HTML file that provides the basic frame and layout for
the final document.
' }
}
The file() loader loads the given file from the local filesystem. Relative
URLs are automatically resolved against the loaded page's location (or the
URL specified in its base element, if given).
The syntax of the statements inside the body of the loader are CSS-like.
Each statement begins with a CSS-like selector followed by a body. The
selector identifies elements within the document. The body describes how to
modify the identified elements. The '=' operator sets the contents of the
matched elements to the value of the expression that follows the operator.
In the above example, the first statement sets the contents of the title
element and the element whose ID is 'title' to 'Quilt'.
Content can come from strings, as demonstrated above, or from loaders. For
example, if a file named content.txt contained the same text that was
assigned to #content in the above example, then the above example could be
rewritten as follows:
file(../base.html) {
title,#title{ = 'Quilt' }
#content{ = file(content.txt) }
}
Loaders can be used to extract fragments from a larger document by using a
CSS-like selector to select out the desired content. For example, if the
desired content was the contents of the #content element inside
content.html, we could extract it as follows.
#content{ = file(content.html) #content::content{} }
Notice that CSS-like selectors are always followed by a pair of open and
close braces. Also notice that the pseudo-element ::content is not a
standard CSS selector. It selects all the immediate child nodes, including
comments and text nodes.
There are several different operators for modifying content:
= e Set the contents of matches to e.
< e Prepend e to contents of matches.
> e Append e to contents of matches.
== e Replace matches with e.
<< e Prepend e to contents of matches.
>> e Append e to contents of matches.
You can modify the value of attributes. The example below changes the
language for the document.
file(../base.html) {
html { @lang = 'fr' }
}
The prepend and append operators also work for attributes. You can remove
an attribute using the <> operator.
:checked {
@checked <>
}
Multiple modifications can be made to the same set of matched elements by
separating each modification expression with a semi-colon.
textarea {
@cols = '400px';
@rows = '200px';
= '[ Comment here. ]';
}
The semicolon after the last expression isn't necessary, but it doesn't
hurt.
There are several different loaders. Each provides different performance
and features.
file() loads a file from the local filesystem. This is good for
static content. This loader likely provides the best
performance, but the least features.
cmd() executes a command on the local system. The command's output
provides the content. This is good for running specialized
processes to provide content. They might access a database
or other files on the local system, or they could make
requests to other systems. However, currenty, you cannot
pass parameters from the request to the command. Think
of the command as a way to build content from data on the
server. The performance of this loader depends on the
command being invoked. It is likely worse than the file
loader.
url() issues an HTTP request to retreive content. This is good
for loading content from another web server, or to leverage
the local web server to load dynamic files, such as PHP.
However, request parameters are not passed through to or
from the requested page.
cgi() issues an HTTP request with headers to retreive content.
This is good for invoking CGIs that require headers from
the client, or that need to set headers on the client.
SELECTOR
TEXT
URL
attr-exp: attr ( '<>'
| /[<>=]/ content )
cont-exp: ( '<<' | '>>' | '==' | /[<>=]/ ) content
exp: attr-exp | cont-exp
exps: ( exp ( ';' exp )* ';'? )?
loader: ('file' | 'cmd' | 'url' | 'cgi') '(' URL ')'
content: (TEXT | loader) ( ( SELECTOR '{' exps '}' )
| ( '{' exps '}' )
)?
quilt: content*
<!doctype html>
<!-- default.html -->
<html>
<head>
<meta charset="utf-8" />
<title></title>
<link ref="stylesheet" href="default.css" />
</head>
<body>
<h1></h1>
<nav></nav>
<div></div>
<footer></footer>
</body>
</html>
% /pattern/default.quilt
$pattern {
title, h1 {c $target::#css(title::contents) }
title:after {e $target::#css(link[rel=stylesheet]) }
nav {e nav.html; @class='dynamic' }
}
{
"pattern" : "(*\.html)",
"quilt": "/pattern/default.quilt",
"vars" : {
"pattern" : "/pattern/default.html",
"target" : "\1"
}
}
A request comes in for http://site/path/to/file.html. The request is intercepted by Quilt and processed. The Quilt processor determines that one of its rules matches the URL. It defines the variables, and processes the specified Quilt.