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fix: FINALLY fix prefab request & caching issues (#525)
* Remove requests array and lock cache dictionary Freddy 5 bear or or or or or * Change duplicate cache entries log level to debug * Removed unnecessary lock statement The game is single threaded, so the lock does nothing. * Attempt to make Nautilus construct prefabs once * Make sure to clear the running prefabs on quit * Add back warning log --------- Co-authored-by: Metious <71298690+Metious@users.noreply.github.com>
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