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Improve using .target_number
in Story Table
#706
Comments
.target_number
of 0 to set there_are_any
to False.target_number
in Story Table
This is a wilder ride than I anticipated. Adding some record of the digging so far. This is how the story table flow currently works for the relevant code: Notes: Each 'row' is an object representing a row.
Problem: Take the following row
If My solution: We need to track
That should correctly set In order to write a correct report of what rows were used, we can either keep |
Closed by #709 |
.target_number
of 0 to set.there_are_any
toFalse
..target_number
to set.there_are_any
in general so the author doesn't need to set.there_are_any
separately..target_number
using one fewer loop than it should.The text was updated successfully, but these errors were encountered: