Work work
I do game engine and graphics/audio stuff.
Listening to: Artcore/Metal/Postrock
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University of Victoria
- Victoria, BC, Canada
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09:29
(UTC -07:00) - roarlisf-7thseraph.space
Highlights
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Pinned Loading
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Project-Impetus
Project-Impetus PublicReal time rigidbody simulation solution in Unity, based on Unity CJLib
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GFLMotionConverter
GFLMotionConverter PublicConvert extracted UABE dumps of GFL live2d motion/physics files to usable motion3/physics3 files.
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GFLInterviewer
GFLInterviewer PublicBased on ImGUI.Net, a tool for convenient fanart making for Girls' Frontline related games.
C# 3
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MmmmHeee/Mesh-Subdivisions
MmmmHeee/Mesh-Subdivisions PublicLoop subdivision, Catmull-Clark subdivision and Doo-Sabin subdivision applied on obj files with C++.
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JUCE_VST3_Mixer
JUCE_VST3_Mixer PublicA JUCE-made vst plugin with filters, effects and audio outputs. Project for UVic CSC561
C++ 3
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