Is there any way I could restore ChangeRoom's functionality? #30
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I activated the normal ending flag so the L appears on the changeroom but it doesn't open. |
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It doesn't open because you didn't activate it's SW_A in any way. Here's a picture of the vanilla setup - as you can see, there is a SwitchArea in front of the door So to open the doors, just assign the SW_A of the door to something. (Close the doors by de-activating the switch) |
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Well to be frank I never intended to keep the functionality of this object intact. Take these two memory patches - they disable the door's ability to change scenes, so just place your own SceneChangeArea inside the doors and it should work fine. (assuming you setup the SceneChangeArea warp properly. Remember the Player field can alternate between bros!) <memory offset="0x80281A10" value="60000000" />
<memory offset="0x80281A38" value="60000000" /> |
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Well to be frank I never intended to keep the functionality of this object intact.
Take these two memory patches - they disable the door's ability to change scenes, so just place your own SceneChangeArea inside the doors and it should work fine. (assuming you setup the SceneChangeArea warp properly. Remember the Player field can alternate between bros!)