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Windup & Cooldown configurability #1

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dylanjkl opened this issue Jan 22, 2024 · 4 comments
Closed

Windup & Cooldown configurability #1

dylanjkl opened this issue Jan 22, 2024 · 4 comments
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Feature Request A new feature you would like to see added

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@dylanjkl
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I'd like to request the implementation of an optional togglable windup that makes it so when a player runs a command there is a timer until the command executes (e.g 10 seconds by default) and if the player is damaged/moved in that timeframe the command is cancelled.

I'd also like to request cooldown configurability so that the cooldown between command usage can be reduced/increased based on personal preference.

@SuperRicky14
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SuperRicky14 commented Feb 9, 2024

Sorry for the late reply, I have been busy for a while with alot of life stuff. I aim to port TPA++ to Fabric during the weekend, I will also include this feature in the next release.

So correct me if I am wrong, you want a feature that if the player ran /TPA, they would have to wait 10 seconds (configurable) before actually sending the request.

Thank you for suggesting this feature!

@SuperRicky14 SuperRicky14 self-assigned this Feb 9, 2024
@SuperRicky14 SuperRicky14 added the Feature Request A new feature you would like to see added label Feb 9, 2024
@SuperRicky14 SuperRicky14 changed the title [Feature Request] Windup & Cooldown configurability Windup & Cooldown configurability Feb 9, 2024
@SuperRicky14 SuperRicky14 added Medium priority Medium priority issue High priority High priority issue and removed Medium priority Medium priority issue labels Feb 9, 2024
@SuperRicky14
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SuperRicky14 commented Feb 16, 2024

Okay, I've made a working prototype of the Wind-up part in your request. But I will likely have to split this request into two different updates, since I need to rewrite a lot of the mod to get this to work correctly.

Windup's as well as some bug fixes, stability improvements and performance enhancements are out in the latest release (Check Modrinth if it's not yet out on CurseForge).

SuperRicky14 added a commit that referenced this issue Feb 19, 2024
…t of code asynchronous. The windups requested in issue #1 have been fixed. Additionally, the code now supports 1.20.1 - 1.20.4, (although on quilt it only works on 1.20.1 for some unknown reason).
SuperRicky14 added a commit that referenced this issue Mar 22, 2024
…me missing config options. Build is currently not stable
@SuperRicky14 SuperRicky14 removed the High priority High priority issue label Apr 1, 2024
@SuperRicky14
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Cooldowns will be implemented on the next release, Scheduled for Sunday 14/4/2024.

SuperRicky14 added a commit that referenced this issue Apr 12, 2024
Removed features I don't plan on doing, I want to get TPA++ to a stable state that makes it easy for others to pick up this project, and update it if they wish to. I will just fulfill the feature requested in #1.
@SuperRicky14
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Cooldowns have been finally implemented as of release 1.6

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