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Fix: buy all assets
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katabame committed Jun 25, 2017
1 parent 7e8c8d0 commit f974fd3
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Showing 3 changed files with 2 additions and 16 deletions.
5 changes: 0 additions & 5 deletions lua/MissionBriefingGui.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,11 +24,6 @@ function AssetsItem:create_assets(...)
})

self:update_buy_all_btn()

if SydneyHUD:GetOption("enable_buy_all_assets") then
managers.assets:unlock_all_buyable_assets()
self:update_buy_all_btn()
end
end

function AssetsItem:unlock_asset_by_id(...)
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9 changes: 0 additions & 9 deletions menu/sydneyhud_menu_tweaks.json
Original file line number Diff line number Diff line change
Expand Up @@ -49,15 +49,6 @@
"type": "divider",
"size": 16
},
{
"type": "toggle",
"id": "enable_buy_all_assets",
"title": "enable_buy_all_assets",
"description": "enable_buy_all_assets_desc",
"callback": "callback_enable_buy_all_assets",
"value": "enable_buy_all_assets",
"default_value": true
},
{
"type": "divider",
"size": 16
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4 changes: 2 additions & 2 deletions mod.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
"description": "All-In-One HUD mod",
"author": "SydneyMOD Project Team",
"contact": "http://steamcommunity.com/groups/SydneyMOD",
"version": "3.0 (STEAM COMMUNITY 1K+ EDITION)",
"version": "3.0.1",
"priority": -1,
"libraries": [
{
Expand All @@ -13,7 +13,7 @@
],
"updates": [
{
"revision": 19,
"revision": 20,
"identifier": "SydneyHUD"
},
{
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