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v0.7.6

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@Piranha91 Piranha91 released this 11 Jul 02:35
· 1029 commits to master since this release

Bug fixes:

  • Should now be fully compatible with EasyNPC (duplicate armature bug has been fixed)
  • UI issues (Main and Consistency menu FormKey pickers now bind correctly)

Feature updates:

Program now remembers window position.

ForceIf Attributes are no longer required to be allowed attributes. Before, if the "ForceIf" checkbox was selected for a given parameter (say, class = warrior), then only warrior NPCs could receive that item because it was treated both as a forced AND allowed attribute. This prevented the functionality of "I want all warriors to get this item, but non-warrior NPCs should also be eligible to receive it at random). The ForceIf checkbox has now been replaced with a dropdown box containing three options:

  • Restrict (Default): only NPCs matching the given attribute MAY receive the item. This is the original behavior of Allowed Attributes.
  • Force If: NPCs matching the given attribute MUST receive the item. Others MAY receive the item. This is new functionality.
  • Force If and Restrict: NPCs matching the given attribute MUST receive the item, and others MAY NOT receive the item. This is how the original "Force If" checkbox worked.

Config files will be automatically upgraded to match previous behavior:

  • Force If unchecked --> Restrict
  • Force If checked --> Force If and Restrict

All config files same as previous release. Will be upgraded in a future release to improve distribution by implementing the new functionality.