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A script for generating a 3d model from a Prison architect savefile

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Prison-Architect-to-3d-model-converter

This is a repository for my Prison Architect save file to 3d model converter.
Requirements:

  • Python 3
  • Voxelfuse library
  • Prison architect save file
Install:
  • Download the python script
  • Install voxelfuse
  • Place the savefile next to the script and run the script
  • Follow the prompts
Notes:
  • The script will not extract objects as that would require for me to have 3d versions of every object in prison architect
  • The script will not extract tile textures as voxelfuse library can't assign textures to models, only simple colours
  • The extraction time will vary but generally speaking it will take about an hour (that's a lot of models to process)
What can be done with the model?:
Generally speaking whatever you want. Blender can import .stl files so you can just go wild.
How it works:
For each tile the program takes it's location and material. Then based on this data it generates a cuboid with the height varying based on the material. If the tile has the indoor tag it will generate a cuboid above the previously generated cuboid for the tile.
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

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A script for generating a 3d model from a Prison architect savefile

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