Refactoring away some of the game specific deo. #232
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name: CI | |
on: | |
workflow_dispatch: | |
push: | |
env: | |
# Path to the solution file relative to the root of the project. | |
SOLUTION_FILE_PATH: ./intermediate/vs2022/ds3os.sln | |
# Configuration type to build. | |
# You can convert this to a build matrix if you need coverage of multiple configuration types. | |
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
BUILD_CONFIGURATION: Release | |
jobs: | |
build-windows: | |
name: Build Windows | |
runs-on: windows-2022 | |
steps: | |
- name: Checkout respository | |
uses: actions/checkout@v2 | |
with: | |
submodules: recursive | |
- name: Add MSBuild to PATH | |
uses: microsoft/setup-msbuild@v1.0.2 | |
- name: Generate Solution | |
shell: cmd | |
working-directory: ${{github.workspace}}/Tools | |
run: ${{github.workspace}}/Tools/generate_vs2022.bat | |
- name: Build | |
working-directory: ${{github.workspace}} | |
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}} /t:Restore,Build | |
build-linux: | |
name: Build Linux | |
runs-on: ubuntu-20.04 | |
steps: | |
- name: Checkout respository | |
uses: actions/checkout@v2 | |
with: | |
submodules: recursive | |
- name: Generate Solution | |
shell: bash | |
working-directory: ${{github.workspace}}/Tools | |
run: ${{github.workspace}}/Tools/generate_make_release.sh | |
- name: Build | |
working-directory: ${{github.workspace}}/intermediate/make | |
run: make |