Releases
v0.13.2b
Added
Added upstream content files to base TTT2
Added plymeta:IsFullySignedOn()
to allow excluding players that have not gotten control yet (by @EntranceJew )
Changed
Crosshair rendering now is a bit more flexible and customizable
A crosshair is now also drawn when holding a nade, making it less confusing when looking at entities
Hides item settings in the equipment editor that are only relevant for weapons
The binoculars now use the default crosshair as well
Fixed
Fixed the AFK timer accumulating while player not fully joined (by @EntranceJew )
Fixed weapons which set a custom view model texture having an error texture
Fixed the equipment menu throwing errors when clicking on some items
TTT2 now ignores Gmods SWEP.DrawCrosshair and always draws just its own crosshair to prevent two crosshairs at once
Fixed hud help text not being shown for some old weapons
Fixed detective search being overwritten by player search results
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